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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Question about bounty hunting/corruption
Frostduck
Member
I suck at pvp, im terrible at it, and i generally try to leave people alone. But since Ashes is going to be a fresh game, fresh start, i might be looking into murdering some people for fun. Which is why server sanctioned player hunting does catch my attention, and frankly so does corruption system.
So my question is this. Please be aware i ask this while fully aware that corruption mechanic is, effectively, a punishment and is supposed to be deterrant from griefing. Good? Good.
Will there be any BENEFITS for corrupted players that go beyond getting loot/satisfaction/farming spot? Because i think there should be. Hear me out.
I get that being corrupted is not supposed to be good, but there is no reason whatsoever not to make it fun.
Since bount hunter vs corrupted is supposed to be one of the quasi faction war, will there be any positives for winning, other than you get to keep the exp? I personally think that there can be good fun and prestige comming from besting corrupted players as well as bounty hunters. And when you say prestige, you think titles. I heard that titles give stats in this game, not sure if that's true, but it doesnt need to be anything big. Just a flex edgy boy titles for taking down x hunters before dying, or surviving that long in the wild, could be about as cool as alternatives for Bounty Hunters. Now tangible rewads like enchantments thats probably too much.
Is there any plan like that in motion? And if not, would it be too much to ask to reconsider? What do you guys think.
So my question is this. Please be aware i ask this while fully aware that corruption mechanic is, effectively, a punishment and is supposed to be deterrant from griefing. Good? Good.
Will there be any BENEFITS for corrupted players that go beyond getting loot/satisfaction/farming spot? Because i think there should be. Hear me out.
I get that being corrupted is not supposed to be good, but there is no reason whatsoever not to make it fun.
Since bount hunter vs corrupted is supposed to be one of the quasi faction war, will there be any positives for winning, other than you get to keep the exp? I personally think that there can be good fun and prestige comming from besting corrupted players as well as bounty hunters. And when you say prestige, you think titles. I heard that titles give stats in this game, not sure if that's true, but it doesnt need to be anything big. Just a flex edgy boy titles for taking down x hunters before dying, or surviving that long in the wild, could be about as cool as alternatives for Bounty Hunters. Now tangible rewads like enchantments thats probably too much.
Is there any plan like that in motion? And if not, would it be too much to ask to reconsider? What do you guys think.
0
Comments
When you give players a reason to want corruption, you give them a reason to kill people that would rather do other things.
But they are already corrupted, someone already was murdered. System is already in place. Having fun with it then is natural outcome. If the real intent was to hard punish people theyd be banned, not have entire node type mechanic devoted to a cat and mouse game. Might as well make it fun for them to play. Especially since not all corrupted people will be bad people or harassers.
See the edit to that post that it seems I put up while you were typing your reply.
If they added any incentive, they would be encouraging people to kill others for no other reason besides getting that benefit which is something that don't want to do.
I see your point and i agree, but if the incentive is something like a flex title, it probably wont be an issue. I dont actually want to see them benefit from the system as much as bounty hunters do. I just think skill in game should be recognized, and hey if someone is mad enough to go for that for completionist reasons, they wont make trouble for average player. If they do, maybe theyll nuke two newbies and move on with enough corruption to be put on radar.