Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Curious to the reasoning for predetermined node types across all servers.
daxiongmao87
Member
Firstly I want to disclose that I love the node system. I love the idea of making the world dynamic, and having each server different. I'm super excited by this feature.
I'm a little bummed that each node is predetermined. Even more so since the layout will be the same across all servers.
It would be cool if each node were determined either by player interaction (limiting any overly populated node types) or weighted randoms (to maintain some balance).
Maybe the way nodes function makes that concept too difficult to pull off, or maybe it doesn't jive with their vision, or maybe it comes with some major balance issues.
Probably was just easier this way and they have so many other features to cover!
I'm a little bummed that each node is predetermined. Even more so since the layout will be the same across all servers.
It would be cool if each node were determined either by player interaction (limiting any overly populated node types) or weighted randoms (to maintain some balance).
Maybe the way nodes function makes that concept too difficult to pull off, or maybe it doesn't jive with their vision, or maybe it comes with some major balance issues.
Probably was just easier this way and they have so many other features to cover!
0
Comments
So jeah, it might not be as cool, but its definitly better like its planned.
Are the set nodes predetermined or are they on a node table?