Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha 2 customer QA testing preferences?
Nate8282
Member, Alpha Two, Early Alpha Two
I work in QA as a profession and as nerdy as this sounds when Alpha 2 comes out I really want to volunteer some time QAing the game. Based on this I have a few questions.
1. As far as customers go, do you want more of a shallow testing method, such as if we find a small visual bug we can easily explain it and submit it, or are you wanting or care if we do more of a deep dive into searching for more complicated bugs?
2. If deeper bugs are something you are ok with us looking for and submitting, what specifically are the Devs looking for in a bug ticket that they find most helpful? For instance what information do you want, reproduction steps, screenshots, videos, hardware information?
3. If you do want some customer QA, can we have any forum posts from Devs when new or changed items have been added to the game they want us to focus on?
4. If I'm being a bit to crazy about this, please feel free to ignore this post .
1. As far as customers go, do you want more of a shallow testing method, such as if we find a small visual bug we can easily explain it and submit it, or are you wanting or care if we do more of a deep dive into searching for more complicated bugs?
2. If deeper bugs are something you are ok with us looking for and submitting, what specifically are the Devs looking for in a bug ticket that they find most helpful? For instance what information do you want, reproduction steps, screenshots, videos, hardware information?
3. If you do want some customer QA, can we have any forum posts from Devs when new or changed items have been added to the game they want us to focus on?
4. If I'm being a bit to crazy about this, please feel free to ignore this post .
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Comments
You can Q and A whenever you want, you do not need official permission. You could become a content creator and do Q and A too. There are many avenues and options. Just remember that the NDA will lift though so many questions will be answered by In Game Footage at that point.
I see. I do apologies about jumping to conclusions. About testing they do have a good testing system in place already from what I can tell (alpha 0 and BR) but I can see them increasing it in the future so maybe