Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Engineering Class
Fletch
Member
Hello,
I wanted to bring up the idea of an engineering class for the game. I believe a game such as this has all the aspects that could make such a class realistic in the world and also very fun.
If we look at the "science node" as a starting point, this part of the lore could add to engineering abilities such as: Turrets, Grenades, Elixirs, Nets, Bombs, etc. If I am not mistaken, guns are already a weapon in design, thus could be the engineer's main weapon type.
The Dwarf race is also a go to for a class such as this. I know classes will not be race specific, but the simple fact that there is a dwarf race and dwarfs are notoriously creative in most fantasy worlds, I feel this could work.
I like the think it would be something similar to the engineer class from Warhammer Online. The fact that there are castle defenses and sieges would fit perfect with a class like this. Additionally since you can even build siege equipment as a profession, it would be something many engineers might pick up.
What are everyone's thoughts on this? I can expand the discussion even more if people think something like this would be fun/wanted.
So excited to get into this game!
-Fletch
I wanted to bring up the idea of an engineering class for the game. I believe a game such as this has all the aspects that could make such a class realistic in the world and also very fun.
If we look at the "science node" as a starting point, this part of the lore could add to engineering abilities such as: Turrets, Grenades, Elixirs, Nets, Bombs, etc. If I am not mistaken, guns are already a weapon in design, thus could be the engineer's main weapon type.
The Dwarf race is also a go to for a class such as this. I know classes will not be race specific, but the simple fact that there is a dwarf race and dwarfs are notoriously creative in most fantasy worlds, I feel this could work.
I like the think it would be something similar to the engineer class from Warhammer Online. The fact that there are castle defenses and sieges would fit perfect with a class like this. Additionally since you can even build siege equipment as a profession, it would be something many engineers might pick up.
What are everyone's thoughts on this? I can expand the discussion even more if people think something like this would be fun/wanted.
So excited to get into this game!
-Fletch
0
Comments
Not to be a History Nazi but black power showed up in Europe around the 13th century and the middle ages didn't end until 15th.
WAR and Warhammer had/have guns, and they worked for the those games but I for one am glad they are not going in that direction.
RATLING GUNS!!!!
Bad memories of those I take it so they are stuck in you're mind. That's how we Skaven work
While I can appreciate the many technological accomplishments of my Skyre brothers, I much prefer the ways of Pestilens or Eshin...long live The Great Horned Rat! Queek!