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Level up animation
Hi,
I used to play a game called Asherons Call and the level up animation was a giant rainbow of colors with a unique sound. One thing I have noticed with other games is the level up animation sort of blends in with other spell animations that may be going on at the time.
I liked the animation that was shown today in the July Uodate. How will it ensure that it differentiates itself from other spell animations/sounds and is not drown out in the background?
I also thing this is a very special feeling and important feature to emphasize.
ilxr
I used to play a game called Asherons Call and the level up animation was a giant rainbow of colors with a unique sound. One thing I have noticed with other games is the level up animation sort of blends in with other spell animations that may be going on at the time.
I liked the animation that was shown today in the July Uodate. How will it ensure that it differentiates itself from other spell animations/sounds and is not drown out in the background?
I also thing this is a very special feeling and important feature to emphasize.
ilxr
0
Comments
https://i.imgur.com/tHpmfwj.gif
https://www.twitch.tv/videos/696369290?t=1h6m0s