Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Distinct Spell Borders
Relhaz
Member, Alpha Two
Hello again!
I wanted to suggest to the devs that they include distinct edges for spell effects in the game. I've been watching some of the videos and the big meteor strike spell, for example, has a distinct circle indicating the area of effect. Some of the other spells (the purple flash bomb things, the weird sandy, swirling looking thing) are lacking distinct edges. Obviously you are early on, but I highly recommend including distinct edge lines on spell effects. It can break immersion in some cases but its super frustrating to get hit by things that you think you are outside (or miss a heal for that reason!).
Thanks,
Relhaz
I wanted to suggest to the devs that they include distinct edges for spell effects in the game. I've been watching some of the videos and the big meteor strike spell, for example, has a distinct circle indicating the area of effect. Some of the other spells (the purple flash bomb things, the weird sandy, swirling looking thing) are lacking distinct edges. Obviously you are early on, but I highly recommend including distinct edge lines on spell effects. It can break immersion in some cases but its super frustrating to get hit by things that you think you are outside (or miss a heal for that reason!).
Thanks,
Relhaz
1