Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Distinct Spell Borders
Relhaz
Member, Alpha Two
Hello again!
I wanted to suggest to the devs that they include distinct edges for spell effects in the game. I've been watching some of the videos and the big meteor strike spell, for example, has a distinct circle indicating the area of effect. Some of the other spells (the purple flash bomb things, the weird sandy, swirling looking thing) are lacking distinct edges. Obviously you are early on, but I highly recommend including distinct edge lines on spell effects. It can break immersion in some cases but its super frustrating to get hit by things that you think you are outside (or miss a heal for that reason!).
Thanks,
Relhaz
I wanted to suggest to the devs that they include distinct edges for spell effects in the game. I've been watching some of the videos and the big meteor strike spell, for example, has a distinct circle indicating the area of effect. Some of the other spells (the purple flash bomb things, the weird sandy, swirling looking thing) are lacking distinct edges. Obviously you are early on, but I highly recommend including distinct edge lines on spell effects. It can break immersion in some cases but its super frustrating to get hit by things that you think you are outside (or miss a heal for that reason!).
Thanks,
Relhaz
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