Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Exploration and Mobs at the start of the game. Will mobs be high level despite no node progression?
Dolyem
Member, Alpha Two, Early Alpha Two
So from what I have seen and heard, mob difficulties and levels are determined by node progression. That being said, does this me right from the start, will players be able to traverse the world as low levels to attempt to get to nodes further out to progress or will their ability to travel to new zones be restricted due to mobs being too strong in those areas despite no prior node progression. In summary, will mobs be higher level in certain areas despite no node progression at launch, or will you be able to travel at level 1 and progress nodes far from the starting area?
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Comments
U.S. East
I'm going to go ahead and close this thread out now, but please don't hesitate to reach back out if there's anything further we can assist you with!