Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Level Increase Animation Suggestion
darkseraph
Member, Alpha Two
So I had an idea for enhancing the animations for leveling up. So when I was viewing the stream, it looked like there was blue circling in from the ground and gold rings coming down from above. To me its like power coming to the player from the earth and from the "heavens". What I think would be really cool would be for the gold rings coming down to meet with the blue from the ground around waist level and explode with the players new found power. This explosion radiates out around the player and then quickly rushes back into the player as if the player was sucking up the explosion. I was also thinking the explosion could grow in extravagance depending on the level. Just some suggestions hope you guys like the ideas!
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Comments
U.S. East
another thing that i hope Steven reads is that i dont think the level up animation looks good right now, if it was up to me i'd want it to be magical, so beautiful that people would look forward to seeing it, you work so hard to level up, the last thing you want is for your reward to be underwhelming, get that we're seeing a pre alpha so this is the time for these kinds of changes.