Neurath wrote: » it is based on group damage and distributed to the group. Also, Cleric is DPS/Heal and Bard is DPS/Buff.
Damokles wrote: » It could be that they keep in mind the added damage from buffs and that they also add in the amount of healed hp that you replenish.
Kalv1441 wrote: » In the recent developer update, it was talked about how EXP will distributed by how much damage you do to the target. If the mob has 10k health, and you do 4k, you will receive 40% of the exp. How does this translate for the support players out there? Has it been discussed previously? If so, would someone be so kind as to point me in the right direction?
BlackBrony wrote: » Kalv1441 wrote: » In the recent developer update, it was talked about how EXP will distributed by how much damage you do to the target. If the mob has 10k health, and you do 4k, you will receive 40% of the exp. How does this translate for the support players out there? Has it been discussed previously? If so, would someone be so kind as to point me in the right direction? No. That experience split was when more than 2 parties are fighting the same mob. Experience is shared among all party members, not according to damage. That only happens when 2 parties fight the same mob. The party who tagged the mob first needs less damage to get the loot. The experience is shared according to damage %.