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Corruption/Freehold exploit thought

DolyemDolyem Member, Alpha Two, Early Alpha Two
Make sure corrupted players cant run and hide in their freeholds. Make it so people can kick in the door regardless of permissions to kill them. I wouldnt say make their freehold lootable or usable but we definitely dont want the corrupted players safespotting.
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Comments

  • FuryBladeborneFuryBladeborne Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    If a corrupted player hides in their freehold, their corruption will not go away. Corruption is removed by killing mobs for xp (a grind and time mechanic) or by dying. Dying will cause the player to respawn in random locations so friends cannot just keep killing the player on the freehold.
  • DolyemDolyem Member, Alpha Two, Early Alpha Two
    If a corrupted player hides in their freehold, their corruption will not go away. Corruption is removed by killing mobs for xp (a grind and time mechanic) or by dying. Dying will cause the player to respawn in random locations so friends cannot just keep killing the player on the freehold.

    That is great and all but that wont stop a corrupted player from waiting in their freehold until people go away so they can possibly avoid dying and then head back out to cause more trouble.
    GJjUGHx.gif
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