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Dynamic lighting from effects should affect the environment

daxiongmao87daxiongmao87 Member
edited August 2020 in General Discussion
I only bring this up because the devs made a point to show off the spell effects and their dynamic lighting during the last stream. I'm also very aware that we are only in early alpha testing. I also understand this may be quite an obvious iteration fix in the future.

I just thought I'd point out that the lack of lighting interaction between the character effects (which looked magnificent!) and environment was pretty jarring. I'm sure in the future this will be fixed, but never saw anyone take notice to it.

I feel once the environment begins to react to the lighting effects of these spells and abilities, it will make the game look EVEN better.
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