Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Netcode (Animations)
Effluvikoff
Member, Alpha Two, Early Alpha Two
The 4k footage they released is great (and I think you've all done fantastic work so far) but the most jarring thing to me was the player / other player movement. There was a lot of rubberbanding, small jittery teleports and sliding. Yep the game is Alpha, that's understandable but I think it really needs to be tightened up a lot. I also want collision to be removed, I think it's far too restraining when it comes to other players movements.
I understand something like this would be worked upon constantly almost, and if there's a developer response, is there any plans to do an overhaul or something along those lines, and if not, is this because you feel like it's fine and that it's really just an issue of matching animations to it etc.
I'd just like to hear more on the subject, this is probably the most important thing to playing any video game whether it's an MMO or not. It's gotta have fluid movement.
I understand something like this would be worked upon constantly almost, and if there's a developer response, is there any plans to do an overhaul or something along those lines, and if not, is this because you feel like it's fine and that it's really just an issue of matching animations to it etc.
I'd just like to hear more on the subject, this is probably the most important thing to playing any video game whether it's an MMO or not. It's gotta have fluid movement.
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Also, unless something goes horribly wrong and they find out that collision is really bad in-game, it's not going away.
Mostly talking about Netcode. The only time animations would be relevant is if they're matched incorrectly. Netcode is typically done earlier in development. Collision hasn't helped any game. There's not a single one it has worked for. Just looking for concrete information though, sorry. If there's none then that's fine.