Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Long Term Aesthetic Appeal
Zimzamm
Member
Hi everyone, this is my first forum post! I’ve played numerous MMO’s over numerous years. My first big MMO, like many, was World of Warcraft. I still remember how grand, magical, and compelling the entire game felt. It inspired a child-like wonder. The aesthetic allowed for so many people to be drawn in, and immersed in their world. Even to this day, WoW graphics are hardly ever a large point of contention.
Have any of the Devs discussed their plans for creating a stylistic aesthetic that will appeal to new players AND hold its own years down the road? It seems the more unique and stylistically appealing a game is, the longer the graphics hold up over time, and the younger the game feels.
As the game is currently still pre-Alpha, I’m withholding any critiques of the current aesthetic. I’m simply curious on everyone else’s thoughts on this topic and if the devs have already addressed it. Thanks!
Have any of the Devs discussed their plans for creating a stylistic aesthetic that will appeal to new players AND hold its own years down the road? It seems the more unique and stylistically appealing a game is, the longer the graphics hold up over time, and the younger the game feels.
As the game is currently still pre-Alpha, I’m withholding any critiques of the current aesthetic. I’m simply curious on everyone else’s thoughts on this topic and if the devs have already addressed it. Thanks!
1
Comments
As long as the new content that is added into the game is on par with game graphics of its time, it won't matter as much.