Marcet wrote: » No. I want old school chat. I dont want memes, don't want voice chat like PUBG. If i want to voice chat everyone is gonna discord with their guild or whatever. I just want a normal MMORPG chat. With zone and global and guild and whispers, the normal stuff like it has been for years. I don't want innovation, even if its the year 2050 I don't want to change it. Old school game, for old school players, with old school features. Gifs and images and proximity voice chat brakes inmersion. Yes, I want to type in-game, I want to type and not talk or use images, don't change the formula brothers.
LoTekkie wrote: » For those of you who are put off by the idea of memes and emojies cluttering the chat, I can definitely understand the concern and agree that it's likely not best to allow these things globally, within any chat mode but I do think Discord integration could be pretty awesome. Imagine having personal chat tabs for specific channels! I started this discussion primarily because I thought a more modern chat system of some kind would bring people back into the game as it seems most people hardly ever communicate in game anymore. This is the underlying problem which I would like to see solved, perhaps I am taking the wrong approach.
nidriks wrote: » Both games experimented with socially focused dynamic content, but neglected to make it necessary to group. The fact that you could self heal meant you just partook of the event and left.
nidriks wrote: » LoTekkie wrote: » For those of you who are put off by the idea of memes and emojies cluttering the chat, I can definitely understand the concern and agree that it's likely not best to allow these things globally, within any chat mode but I do think Discord integration could be pretty awesome. Imagine having personal chat tabs for specific channels! I started this discussion primarily because I thought a more modern chat system of some kind would bring people back into the game as it seems most people hardly ever communicate in game anymore. This is the underlying problem which I would like to see solved, perhaps I am taking the wrong approach. It's not the chat systems that stops people communicating in MMOs now. It's the dull as dishwater MMOs that promote solo content over social content with their mechanics. Take GW2, who did away with the holy trinity of MMO gaming. Take Rift, that had a great idea for an on-the-fly class system that would let players fill different roles in groups, only to negate the entire idea by letting everyone self heal. Both games let players self heal. With that there is no reason to ever group. Both games experimented with socially focused dynamic content, but neglected to make it necessary to group. The fact that you could self heal meant you just partook of the event and left. Take every MMO since WoW that has made questing throughout the entire journey to be the normality. I'll let Blizz off because they tried to shake MMOs up a little. It is the fact that every MMO since has tried to be WoW, or tried to gather WoW's player numbers. Quests have gotten simpler and content has gotten easier. Developers have gotten stuck in a mold of just making simple MMOs that grab a few easy bucks. No one cares to be interesting anymore. Compared to Everquest, WoW's dungeons were a little tamer, but compared to WoW, the games that have followed have had increasingly dull dungeons. The dungeon I did in Rift beta had me yawning at how simplistic it was. I look back to sprawling dungeons like Guk, that you could get lost in, or Unrest, that had a death potential of about 95%. If a game is well designed, brave with what it wants to be and innovative then you don't need new spangled chat systems to make people be social. The game will do that. Okay, sorry, I got a bit ranty there. But to see you say we need some innovative new chat system, with the potential for memes to get people social again, amused me. We just need the game to be innovative. Ashes looks to be trying that. It's why I chose to put over £100 of my own money in to it. The game will bring back the sociality of MMOs.
LoTekkie wrote: » nidriks wrote: » LoTekkie wrote: » For those of you who are put off by the idea of memes and emojies cluttering the chat, I can definitely understand the concern and agree that it's likely not best to allow these things globally, within any chat mode but I do think Discord integration could be pretty awesome. Imagine having personal chat tabs for specific channels! I started this discussion primarily because I thought a more modern chat system of some kind would bring people back into the game as it seems most people hardly ever communicate in game anymore. This is the underlying problem which I would like to see solved, perhaps I am taking the wrong approach. It's not the chat systems that stops people communicating in MMOs now. It's the dull as dishwater MMOs that promote solo content over social content with their mechanics. Take GW2, who did away with the holy trinity of MMO gaming. Take Rift, that had a great idea for an on-the-fly class system that would let players fill different roles in groups, only to negate the entire idea by letting everyone self heal. Both games let players self heal. With that there is no reason to ever group. Both games experimented with socially focused dynamic content, but neglected to make it necessary to group. The fact that you could self heal meant you just partook of the event and left. Take every MMO since WoW that has made questing throughout the entire journey to be the normality. I'll let Blizz off because they tried to shake MMOs up a little. It is the fact that every MMO since has tried to be WoW, or tried to gather WoW's player numbers. Quests have gotten simpler and content has gotten easier. Developers have gotten stuck in a mold of just making simple MMOs that grab a few easy bucks. No one cares to be interesting anymore. Compared to Everquest, WoW's dungeons were a little tamer, but compared to WoW, the games that have followed have had increasingly dull dungeons. The dungeon I did in Rift beta had me yawning at how simplistic it was. I look back to sprawling dungeons like Guk, that you could get lost in, or Unrest, that had a death potential of about 95%. If a game is well designed, brave with what it wants to be and innovative then you don't need new spangled chat systems to make people be social. The game will do that. Okay, sorry, I got a bit ranty there. But to see you say we need some innovative new chat system, with the potential for memes to get people social again, amused me. We just need the game to be innovative. Ashes looks to be trying that. It's why I chose to put over £100 of my own money in to it. The game will bring back the sociality of MMOs. I can agree that making MMOs more solo friendly is a fairly large part of the lack of communication but there is another side to it and it's that people natrually gravitate to out of game resources to communicate/organize because they are vastly superior. This leaves even less of a reason to engage in game. MMOs are far from simple and making them more accessible has been the trend because that's what people wanted. The pendulum definitely is swinging the other way because people are realizing there is little value in what is easily obtained. This is a moving target that will always have the community divided. You say you want innovation but fail to see it in any of the games you mentioned. GW2 especially innovated quite a bit on the formula. Id be interested to read then what your idea of innovation is and why it would solve this problem without the need to modernize communications.
nidriks wrote: » To chat efficiently in discord whilst playing would probably require a dual monitor setup, so I'm not sure it is becoming a way gravitated to.
Marcet wrote: » nidriks wrote: » To chat efficiently in discord whilst playing would probably require a dual monitor setup, so I'm not sure it is becoming a way gravitated to. What the hell are you talking about?? are you crazy bro? You need a NASA setup to open 2 programs or something?
Aardvark wrote: » Remember as of Dec2019 there are new laws that MMOs must meet reguarding chat. Where if you do X you must also do Y in order to meet disability laws.