Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Type of monster
Jyunkix
Member, Alpha Two
To make this quick, do you guys prefere a large amount of easy to kill monster like in BDO or a small amount of more challenging monster like WOW and what do you think will be in the game?
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Comments
Sometimes, small hordes of weaklings may be part of that, but it should be treated like a special move of the actual opponent, not an encounter by itself.
Pull one, click, click, click, 0 skill-based, all stat checking, and when hes dead pull another one.
What id like to see in the open world are that mobs are kinda rare but really hard to fight. When mobs are in groups like a goblin camp it should be so challenging that only groups of players can kill them.
Whats your opinion on the topic ?
I would much rather have a meaningful fight than trash mobs.
yea hundreds of unbeatable ennemies in a small area i like the idea
Since your image is the night elf dance creator I assume you like the wow method
I want to see wandering monsters that will whoop your butt. I have no problem with easier mobs that allow players to easily collect quest items, and that respawn fast. I would like to see rare named spawns that wander among these. Spawns that might take a concerted effort from the questers in the area to kill, and that will give some sort of reward to anyone who participated in killing them.
These don't need to be at the level of world mobs though, just require the efforts of a group number. It could be just another thing that brings people together socially. The "we were questing and worked together to kill the massive alpha bull" or something.