Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Class (Archetype) Trial Feature?
Xicoph
Member
Hey there, I'm pretty new to the forums and the AoC community altogether. I was wondering if there is going to be a Class Trial feature to test all the possible archetype combination at max level (64 is my understanding) kind of like a test drive to decide if I should invest 100+ hours in a character.
Wow Legion has this
https://us.battle.net/support/en/article/64574
Wow Legion has this
https://us.battle.net/support/en/article/64574
0
Comments
What I don't understand is why wow would need one. In theory, the first few levels should give you enough insight into how a class functions before reaching any meaningful level of investment.
We will most likely get more information as we get closer to release, but selecting your base class is just selecting your role:
1. Fighter > melee damage bruiser
2. Rogue > melee damage stealth
3. Mage > magic range damage
4. Ranger > physical range damage
5. Tank > tank
6. Cleric > healer/support
7. Bard > support buffer
8. Summoner > support/damage ?
Obviously there is some blending in between the roles depending on your subclass and skill specialization, but there is no definitive answer that I'm aware of that says a Cleric (for example), if specced right can be comparable with a mage in terms of damage output.
Don't worry though. By the time of release, there will be a ton of info on archetypes and classes. So you will be able to research and make an informed decision.
Future Crafting Plans: Herbalism > Alchemy & Scribe or Mining > Metalworking > Jewel cutting (Pending)
After alpha testing goes public, it will be very clear (from a disgusting plethora of review vids on yt) exactly what a class is and isn't. And on that note, I'm actually hoping they keep some element of the final touches on each class back that way we all get to find it for ourselves on release.