Glorious Alpha Two Testers!

Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here

If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.

i cant wait

playing this game xD

Comments

  • HiddenDaggerInnHiddenDaggerInn Member, Alpha One, Alpha Two, Early Alpha Two
    Ditto, but more importantly I want to help give contructive input on making it great first!
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    May want to pull up a chair as you will be here for a while
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • DamoklesDamokles Member, Alpha One, Alpha Two, Early Alpha Two
    But wait you must, youngling! Into your emotions give in you must not, mrhmmmm.
  • KhronusKhronus Member, Alpha One, Alpha Two, Early Alpha Two
    You and me both. Everytime news comes out, it's good news. I'm waiting patiently to hear about the Alpha 2 news ><
  • LeroherLeroher Member
    edited August 2020
    The only thing that calms my heart until the release is new info to think about stuff I will do when the time comes.
  • Can't wait to see more about the game! :) its definitely piqued my interest.
    So far the world seems pretty beautiful, with great intentions behind it, and I do desperately wish the mmo genre got a much needed boost, there's so many great memories I have there.

    But I'm also very cautious in my optimism with the genre. There are a variety of factors that could really diminish the game: inability to control bots/spammers, forcing players into too many grindy/non-detailed quests to boost short term player counts and which break immersion, not addressing long term class imbalances (pvp and pve), or a very easy to burn through endgame - 'accessible to everyone' design or dungeons with only one or two bosses that can be conquered with a pickup group which kills the reward of long term guild progression and comradery
  • LeroherLeroher Member
    edited August 2020
    Inixia wrote: »
    Can't wait to see more about the game! :) its definitely piqued my interest.
    So far the world seems pretty beautiful, with great intentions behind it, and I do desperately wish the mmo genre got a much needed boost, there's so many great memories I have there.

    But I'm also very cautious in my optimism with the genre. There are a variety of factors that could really diminish the game: inability to control bots/spammers, forcing players into too many grindy/non-detailed quests to boost short term player counts and which break immersion, not addressing long term class imbalances (pvp and pve), or a very easy to burn through endgame - 'accessible to everyone' design or dungeons with only one or two bosses that can be conquered with a pickup group which kills the reward of long term guild progression and comradery

    Agree, and my big concern is combat and the hope for the node system to avhieve a real community among node/server, making everyone know everyone in the city you play around (almost), and not know only top guilds and a few players in the game.
  • Same
Sign In or Register to comment.