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Taste for things to come, for AoC.

I foresee this happening in AoC, and has so many similarities for things to come.

WoW Classic mosh pit.

https://www.pcgamesn.com/world-of-warcraft/wow-classic-aq-war-effort?amp

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    That was classic ... no pun intended... wow lol
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    nidriksnidriks Member, Warrior of Old, Kickstarter
    Kneczhevo wrote: »
    I foresee this happening in AoC, and has so many similarities for things to come.

    WoW Classic mosh pit.

    https://www.pcgamesn.com/world-of-warcraft/wow-classic-aq-war-effort?amp

    Sieges can only happen in a region's prime time.
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    Kneczhevo wrote: »
    I foresee this happening in AoC, and has so many similarities for things to come.

    WoW Classic mosh pit.

    https://www.pcgamesn.com/world-of-warcraft/wow-classic-aq-war-effort?amp

    Not at all. Star Wars Galaxies had wars with hundreds of guild members that wasn't as laggy. WoW was the Fischer Price my first MMO of its day. They haven't put anything but bare minimum effort to keep it relevant. There is still batching!

    Gw2 could pull off hundreds in one area in 2012, Planetside 2 can do more. AoC will be just fine.
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    What I liked about the article, is the fact the community came together to stop this guild from their progression. A thousand people showing up, was just the cherry on top.

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    CaptnChuckCaptnChuck Member
    edited August 2020
    I hope that it doesn't happen for every single raid/dungeon as that can get boring real quick. I want to see how they go about open world PvE content in AoC.
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    honestly, Ultima online, SWG and lineage has 50x more in common with AoC then ever WoW will have.
    xKMTkyZ.jpg
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