Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Swimming Details
3darchitect
Member
I think it would be cool if the swimming animation was synced with the forward progression movement. So if you're doing breaststroke, it wouldn't be a consistent forward speed - the speed of swimming would slow and speed up with the stroke. Not too much otherwise it would probably be super annoying. Maybe the camera would follow an average speed of the avatar.
Also what if you could switch strokes? Different speeds, usage of stamina (if applicable) or other factors that would influence their effectiveness. Or when you are swimming on the surface the stroke switches to freestyle and then back to breaststroke when underwater.
Can we have swimming races??? What if your speed is influenced by a stat?
Also what if you could switch strokes? Different speeds, usage of stamina (if applicable) or other factors that would influence their effectiveness. Or when you are swimming on the surface the stroke switches to freestyle and then back to breaststroke when underwater.
Can we have swimming races??? What if your speed is influenced by a stat?
1
Comments
Under water combat is so immersion breaking in most games.
I don't care if you're Mike Tyson throwing a punch underwater doesn't work.
Treading water for over 45 min can be extremely exhausting. Nevermind doing it in full plate.
That being said I'm not sure I'd be exactly thrilled about a swimming mini game.