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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Question for the developers. Blind Disabled accessibility
Threedogbowbow
Member
I play with my friend who’s blind, I’d like to know if u plan on adding a accessibility for people who can’t see but still want to play with friends.
Here’s a list of features that would make this possible. And easily implemented into the game.
1. A follow feature. ( allows the person to follow a friend automatically.)
2. Inventory speech reader ( a voice that reads out the inventory and any skills etc.)
More advanced accessibility methods which would be more difficult to implement.
3. A quest follow feature, when Starting a quest, the person could hold a button that then would move them towards the quest location, as seen in (the last of us part 2 )
4. A automatic attack feature, (when the enemy is in range, your character attacks automatically. )
5. Sound features, when near a quest giver the sound gets louder the closer they get.
6. A speech reader for every menue on the game.
7. Different sounds for different attacks.
All of thee above could be features you can turn on in the settings. We know my friend wouldn’t be able to play most of the game on his own, but by having these it allows him to join in playing games with us like he would being able to see. It makes him just like everyone else. Please if anyone reads this, reach of to the devs for me and my friend.
Here’s a list of features that would make this possible. And easily implemented into the game.
1. A follow feature. ( allows the person to follow a friend automatically.)
2. Inventory speech reader ( a voice that reads out the inventory and any skills etc.)
More advanced accessibility methods which would be more difficult to implement.
3. A quest follow feature, when Starting a quest, the person could hold a button that then would move them towards the quest location, as seen in (the last of us part 2 )
4. A automatic attack feature, (when the enemy is in range, your character attacks automatically. )
5. Sound features, when near a quest giver the sound gets louder the closer they get.
6. A speech reader for every menue on the game.
7. Different sounds for different attacks.
All of thee above could be features you can turn on in the settings. We know my friend wouldn’t be able to play most of the game on his own, but by having these it allows him to join in playing games with us like he would being able to see. It makes him just like everyone else. Please if anyone reads this, reach of to the devs for me and my friend.
2
Comments
The /follow feature is one of them. That feature being disabled accounts for a massive reduction in the functionality of bots.
Auto attack allows for the non blind to play on automatic.
Sadly, there's not a lot of things you can do to accommodate one audience, without opening up the entire game to abuses.
I was in school with a blind gentleman, and from what he had to do to just read a book, I cannot see how he would have been able to play a video game. Even with help.
U.S. East
Not a topic you should be "xd-ing" at mate.
Example:
You look at the floor and a voice tells you "Floor", you then look up and see an enemy and a voice says "enemy". You walk on a road and the voice tells you "road - straight". Or if you get to a cliff you get a little warning.
what a blast to make fun of someone inabilities as if you dont have any of your own. keep watching drawings of 8-12 year old girls pretending theres nothing wrong with you