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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Party and Loot table UI
Chandler
Member
Hello, I have been lightly following this project for some time now, and am starting to really get into it.
One thing I have noticed is the UI being very outdated looking. I prefer simplistic, but it looks like it is dramatically outdated (party interface/loot interface are the two most prominent that I have noticed). Is this something that is being worked on? Or is it an AoC goal to maintain a simplistic "old style" party/loot UI theme?
Idea: Instead of a party portrait being a simplistic AoC emblem, perhaps an Archetype symbol with some relevant color related to their secondary archetype/augment? This would add class identity and quality of life!
Just my opinion
-Chandler5
One thing I have noticed is the UI being very outdated looking. I prefer simplistic, but it looks like it is dramatically outdated (party interface/loot interface are the two most prominent that I have noticed). Is this something that is being worked on? Or is it an AoC goal to maintain a simplistic "old style" party/loot UI theme?
Idea: Instead of a party portrait being a simplistic AoC emblem, perhaps an Archetype symbol with some relevant color related to their secondary archetype/augment? This would add class identity and quality of life!
Just my opinion
-Chandler5
0
Comments
I get what you're saying but I'm sure the UI will be revamped and polished throughout the next year or two. It's common to have a 'bare bones' user interface especially during pre-alpha/alpha testing.