Good to see everyone!
So, the World Map. Some quick excerpts from the Wiki:
The world of Verra features an in-game viewable world map. This map is not randomly generated, and begins covered in a fog of war.[4] Players will not be able to see the world until they have explored it or gathered information about it. The world is also full of imperfect information, which will require the player to act on it for verification.[5]
For example, you may hear a rumor in a tavern that tells you the location of a cave full of weak Kobolds, but this was not accurate as the rumor was started by well-equipped bandits in order to waylay overconfident adventurers.[5]
When information is gathered, or the player has successfully explored an area, points of interest are marked on the map.[6]
These points of interest are determined by Node progression; and not every server will share the same map, as player decisions will vary server to server.[6]
In addition to node progression being a factor on map generation, zones in Ashes of Creation will cater to all levels.[7]
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Points of interest
New points of interest (such as dungeons and world bosses) spawn as nodes develop.[38] This content adapts to the development of the zone it is in.[39]
What kinds of items would you like to see on the World Map? What kinds of things would you prefer NOT to see?
If you find a town/city/metro, should that be marked on the World Map? Should the World Map always be updated, so if a previously found town/city/metro was marked on the map, would the World Map be auto-updated if that node gets destroyed or would it require you to re-discover that? If there is an announcement of an impending siege, should that be marked on the map as well, maybe with a timer?
I've heard discussions on what kinds of things people would like to see on the minimap (like quest markers, tracking of gatherables, etc), but I can't find a lot of discussion on the World Map itself. Would love to hear everyone's thoughts!