Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Permanency in character development
Chandler
Member
I'm trying to translate into words my thoughts, so try to stick with me here.
A pillar of AoC is PvP driven content. As in the expansion, destruction, and defense of nodes all revolve around PvP. Let's say you become a ship builder (I think that is a profession; where you can build upgrades for ships to increase their capabilities), and the node you have put massive amounts of effort into gets overtaken, how does this effect the work you have put in?
More specifically, what if you are not interested in directly benefitting any specific node, but wish to offer your services in exchange for currency (such as upgrading boats)? Can you hop between nodes and offer your profession? Do you HAVE to remain loyal to a node, or can you basically be a tradesman with no loyalties?
Respectfully,
Chandler5
A pillar of AoC is PvP driven content. As in the expansion, destruction, and defense of nodes all revolve around PvP. Let's say you become a ship builder (I think that is a profession; where you can build upgrades for ships to increase their capabilities), and the node you have put massive amounts of effort into gets overtaken, how does this effect the work you have put in?
More specifically, what if you are not interested in directly benefitting any specific node, but wish to offer your services in exchange for currency (such as upgrading boats)? Can you hop between nodes and offer your profession? Do you HAVE to remain loyal to a node, or can you basically be a tradesman with no loyalties?
Respectfully,
Chandler5
0
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