Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Echoes
Selo
Member
One thing i would like to hear more of in the game is echoes from various sources
While i dislike the game, i think New World has done a good job of creating echoes of mining and logging etc.
If you are in a mountain area with alot of walls for the sound to bounce of, it should make more echoes.
Just some small thing to create more immersion.
While i dislike the game, i think New World has done a good job of creating echoes of mining and logging etc.
If you are in a mountain area with alot of walls for the sound to bounce of, it should make more echoes.
Just some small thing to create more immersion.
Affiliate Code:
0dbea148-8cb8-4711-ba90-eb0864e93b5f
0dbea148-8cb8-4711-ba90-eb0864e93b5f
1
Comments
Do I recall Steven saying the next dev discussion will be immersion? Something to definitely add to that thread.
If I am not imagining it will be immersion, of course.
One thing i will say - but not to quash your idea - is that sound design is often a thing that comes last. It shouldn't take the place of improving gameplay, but it should be well thought out.