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Unreal 4.25
Potato Basket
Member, Braver of Worlds, Kickstarter, Alpha One
It's interesting which of the new tools they're going to utilize and how they effect development
Chaos physics? Niagara vfx? Ray Tracing?
Would be nice to have a development update stream to demonstrate these improvements
Chaos physics? Niagara vfx? Ray Tracing?
Would be nice to have a development update stream to demonstrate these improvements
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