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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Questing Variety
Urgrosh
Member
Yo Jeff,
With players creating the world, it’s seems as though most quests will be procedurally generated and may lack depth or variety. We’ve kinda seen this with New World’s questing for example. This would suck for murder hobos and scholars, who will mostly be leveling their adventure class through quests. I would love to see region and character specific quests to promote player engagement and world building. This could take the form of dungeon quests, class quests, or quests centered around buildings created in your node, that really affirm a player’s choices.
Pretty please Jeff
XOXO
With players creating the world, it’s seems as though most quests will be procedurally generated and may lack depth or variety. We’ve kinda seen this with New World’s questing for example. This would suck for murder hobos and scholars, who will mostly be leveling their adventure class through quests. I would love to see region and character specific quests to promote player engagement and world building. This could take the form of dungeon quests, class quests, or quests centered around buildings created in your node, that really affirm a player’s choices.
Pretty please Jeff
XOXO
2
Comments
It looks like you think that quests will be created on the spot as new areas are opened in Ashes which has led you to believe that quests will be procedurally generated. Quests, dungeons, new areas, etc. will already exist in the world upon release. Those areas will be unlocked according to node development. While its not impossible that the quests are being procedurally generated, I think that is unlikely considering that the questing system looks quite in depth and there is a focus on ensuring that quests are not a grind.
https://ashesofcreation.wiki/Quests