Camera settings The aim is to provide a variety of camera options in Ashes of Creation.[121] Camera field-of-view (FoV) is customizable.[122] Camera mechanics are similar to ArcheAge (hold mouse buttons to move the camera).[123] First-person point-of-view may be able to be achieved by zooming the camera, but the game is fundamentally third-person.[104] Q: What kind of camera distance is Intrepid using for fights? (WoW vs FF14) A: Closer to FF14. We want people to have a wide range of view, especially since our battles will be very large. We want people to be able to visually access their surroundings.[124] – Margaret Krohn We don't have the first-person zoom in because when you get into first-person there's a different animation set required for the holding of the weapon: The hands that you see in front of you; and we don't have those animations. So we're really focusing on third-person.[104] – Steven Sharif