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Mouselook ranged targeting...
Amaranth68
Member
Is there a possibility of mouselook targeting with movement essentially creating first person view but only in a "Scope View" essentially a sniper view...???
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Might as well say something useful, since I commented. This is from the Wiki: So you'll likely be able to zoom in to where your character isn't visible and then hide the UI for no obstructions on scenic screenshots, but there likely won't be any functional first-person POV.