Hello, im Sherkus i played almost all the MMORPGS out there, but i have been a competitive player from World of Warcraft Burning Crusade (when wow was still wow).
The RNG in the combat is something that i dislike in PVP since skill is lossing importance, im talking about dodging, blocking, critical strike, etc.
RNG is not going to matter much when everyone is low lvl or low tier, but at higher tier levels those RNG's are going to increase with the item lvl.
My idea is change this RNG stats only WHEN you are attacking/healing another player, how it could be changed?
Maybe with a resilience system from Burning Crusade PVP Arena set, resilience does the next: One percent of resilience reduces damage taken from all player attacks by 1%.
The change should be for example, change every 1% stat of crit,dodge, block for 1% of resilience (or a similar system)
https://wow.gamepedia.com/PvP_Resilience this is the system and there are also the changes that they made across the years.
With resilience system (or something similar) skill still matters and also the equipmet but in % increases not RNG.
Regards