stolyaR wrote: » Hi guys, What do you think about mechanics that will give players who love to farm&grind the reason to play even after level cap (level 50) * Maybe after reaching level 50 you will unlock the option to level up your active skills (with every level the stats of the skill will increase or maybe some attribute option will unlock ). even if the game will get some DLC that changes the level cap to 60 simply disable that mechanic until the player will reach the level cap again. * Maybe adding 3 more levels after level 50 but to get them we will need much much more exp then we needed before but the reward will be some nice&uniq passive or active skills. * Or even make it similar to Black Desert so players who love to farm&grind will be able to do it endlessly and with every level the basic stats of their character will increase. * Or maybe with every additional level after level cap the player will get a uniq quest line with nice reward (mount/cosmetic etc etc) If you have other ideas please share.
PlagueMonk wrote: » This is why I support the concept that once you cap, the game really begins.