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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
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Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
A Glimmer of Hope
mccdlibby
Member
This may be a little scattered and disorganized at times, but I wanted to post something regarding this game. Please bear with me as this does pertain to Ashes of Creation, just in a long-winded way of arriving at my point.
For the longest time, which now seems like 10+ years games in general have been really poor. Although you occasionally have a game that comes along and reignites the passion for what seems like a dying art form.
Too many times have I looked forward to a games release, only to be demoralized when it is canceled or abandoned after release. This may be a bit of an over exaggeration, but it is almost like getting ptsd now whenever I see a game that shows promise. Not knowing what the future holds for that game. This “money grab” style of development where it almost seems like the game never had any intention of being finished is criminal.
Nowadays the norm for games is early access, followed by a lot of updates or community interaction. Then the game will be in early access for several years and eventually dropped immediately upon release or it won’t release at all. On the other hand, you can wait years for a game to come out from a AAA company only to have it be plagued with game breaking bugs for what seems like months at times. Meanwhile, the game is broken, rather than seeing patches or even information regarding bug fixes. You are updated with “Hey try these 50 new cosmetic items for x amount of money.” (call of duty)
I had so much more stuff in my head that I want to post, but I don’t want to overwhelm any readers with a wall of text. I also would like people to read this and share their opinions as well, as I feel I can’t be alone in this.
This brings me to Ashes of Creation. I genuinely haven’t been this excited about a game being released for ~ 2 ½ decades. I have been happy with things like Skyrim (not the 700 rereleases of it), Oblivion, Final Fantasy 7: Remake, and I’m sure there are a few others. Although the last time I felt this excited for a game would probably be 1996 when I was in elementary school and saw the commercial for Super Mario 64. Sure, there have been good games since then, but seeing Ashes is almost like being a kid again waking up on Christmas morning. That may seem like a cheesy thing to say, but it’s the only way I can describe how I feel regarding this game.
The design direction, features in the game (nodes, housing, etc), class system, pvp, social interaction, open/instanced based dungeons/raids, are all things that I have missed or felt somewhat cheated on in other games. The multitiered alphas and betas to test the game to make sure everything is as close to perfect as it can be at launch. The community interaction, updates, and even the community itself, are all amazing. I am very excited to see where Ashes takes us.
I have faith that Intrepid Studios will pull off something wonderful.
Thank you.
For the longest time, which now seems like 10+ years games in general have been really poor. Although you occasionally have a game that comes along and reignites the passion for what seems like a dying art form.
Too many times have I looked forward to a games release, only to be demoralized when it is canceled or abandoned after release. This may be a bit of an over exaggeration, but it is almost like getting ptsd now whenever I see a game that shows promise. Not knowing what the future holds for that game. This “money grab” style of development where it almost seems like the game never had any intention of being finished is criminal.
Nowadays the norm for games is early access, followed by a lot of updates or community interaction. Then the game will be in early access for several years and eventually dropped immediately upon release or it won’t release at all. On the other hand, you can wait years for a game to come out from a AAA company only to have it be plagued with game breaking bugs for what seems like months at times. Meanwhile, the game is broken, rather than seeing patches or even information regarding bug fixes. You are updated with “Hey try these 50 new cosmetic items for x amount of money.” (call of duty)
I had so much more stuff in my head that I want to post, but I don’t want to overwhelm any readers with a wall of text. I also would like people to read this and share their opinions as well, as I feel I can’t be alone in this.
This brings me to Ashes of Creation. I genuinely haven’t been this excited about a game being released for ~ 2 ½ decades. I have been happy with things like Skyrim (not the 700 rereleases of it), Oblivion, Final Fantasy 7: Remake, and I’m sure there are a few others. Although the last time I felt this excited for a game would probably be 1996 when I was in elementary school and saw the commercial for Super Mario 64. Sure, there have been good games since then, but seeing Ashes is almost like being a kid again waking up on Christmas morning. That may seem like a cheesy thing to say, but it’s the only way I can describe how I feel regarding this game.
The design direction, features in the game (nodes, housing, etc), class system, pvp, social interaction, open/instanced based dungeons/raids, are all things that I have missed or felt somewhat cheated on in other games. The multitiered alphas and betas to test the game to make sure everything is as close to perfect as it can be at launch. The community interaction, updates, and even the community itself, are all amazing. I am very excited to see where Ashes takes us.
I have faith that Intrepid Studios will pull off something wonderful.
Thank you.
17
Comments
I too share you sentiments about the excitement for the game. It's my last great hope for the genre.
Ashes of Creation really feels like the great last hope for MMO games. If it fails it'll be another 5+ years of crappy WoW clones made by Western devs, with no end in sight for eastern devs putting P2W in the games they create. I already quit MMOs once after the massive disappointment of Archeage and went on a several year counter strike bender. Now that CU is pretty much dead in the water, if ashes is a bust I don't have a good feeling for the future of MMORPGs.
haha, story of my life, except it was pubg, then cs go
When i heard that, it really hit me that this is the best description i have yet to hear.
Year after year after year.Release after Release. Yet one cash grab MMO after the next.
Now i have come to AoC
Checked the systems and after all these years, it finally looks like we are getting something good.
Finally a game that doesn't try to carter to everyone, that doesn't maximize profit.
I am skeptical still, but with no NDA on Alpha 1 i am very hopeful.
Something i haven't been in many many years.
Yes, there are many who share your exact sentiments. You will hear people, here, talking about their past experiences. And you will notice there are some very old gamers, here. We are all hopeful AoC doesn't become another Vaporware Pipedream, and be the next trendsetter. But, as Steven said; he's not making a game for everyone. This really chimed in, with me. That means they have a specific game in mind, and not another clone, we hope.
Don't be afraid, in sharing your voice. Games is still in development, and ideas/suggestions are welcome. Just be careful, it is a PvX game/forum, after all. 😁
After many years of disappointment, i really hope this is the one.
I do love that PvP stuff
Very little
What was that game for you @volsh ? It was Lineage 2 for me before it all went to hell. I had a lot of fun running gank squads through Varka and Ketra looking for the enemy. Fighting in Baiums tower and in the forest of the dead. It was just so much fun to me grinding mobs and PvPing all day with some occasional bosses here and there. I really liked crafting in that game as well and setting up my player shop in a sea of other player shops and trying to make a catchy title. I can barely remember half of it. It was years and years ago. Hoping to find that really fun MMO again one last time that I can put a lot of time into.
I love games where everyone sets up their own stalls!
It's definitely more tedious than an auction house, but thrill of hunting for bargains and just browsing the market in general is something you don't do with an auction house.
Master Assassin
(Yes same Tyrantor from Shadowbane)
Book suggestions:
Galaxy Outlaws books 1-16.5, Metagamer Chronicles, The Land litrpg series, Ready Player One, Zen in the Martial Arts
For me it was Wow, I'd never played an MMO before I was always an avid FPS player (Q3 Arena, RTCW Enemy Territory etc) until one day a friend of mine asked me to come onboard and have a go, the rest is history really expect I'm now looking for a fresh new world to be a part of, 15 years of Wow has taken it's toll and i'm really hoping to reboot excitement levels again in AOC
If all the investment dollars go towards games promising riches from P2W designs then real games are deprived of funding. Also with the flood of P2W games it’s impossible to find any other games, we’ve been inundated by garbage games.
There’s also been some development efforts which got underway then were cancelled, one that comes to mind was EQ Next. Was that effort killed off due to lack of investor interest due to the flood of P2W games?
The truth is I’ve been looking for a decent non-P2W game over that time frame and have found nothing. I’m encouraged by what I see thus far from AoC but I’ll remain pessimistic until it releases.
Sorry, but that ship has sailed off on a sea of garbled rambling.
You want opinions? My opinion that you getting hyped for this game after 25 years shows me that you have either a. not learned your lesson, or b. are incapable of learning said lesson.
Game may be good in 2-3 years when it releases. The game may be complete and utter garbage. Any hype that encourages you to click on a link prompting you to pay for backer/early access status should be a giant red flag to anyone who has followed the "gaming" scene for the past 25 years.
This doesn't even make sense, games haven't had a backer/early access option for 25 years. If anything it's a relatively new trend that of course started after all the gaming devs realized they could just release games unfinished and then patch them, which then transitioned to, ok you can pay for early access so we can keep continuing to release the games earlier in the development cycle.
The difference between that and beta access is substantial however since the "historical" time frame you've given of 25 years, used to equate to a lottery draw for the beta access. If I would have had the option to pay my way into some of the old greats I would have happily had done so.
The way I see the early backer program here is it's a small contribution I can give to Steven for trying to make something with his own money. If the worst case happens and it fails he'll suffer much worse loss than any of us individually and the difference here is it's not some loss a public company can just write off on their P&L statement at the end of the quarter for a tax credit at the end of their fiscal year.
Master Assassin
(Yes same Tyrantor from Shadowbane)
Book suggestions:
Galaxy Outlaws books 1-16.5, Metagamer Chronicles, The Land litrpg series, Ready Player One, Zen in the Martial Arts
I'm also looking forward to having player stalls again. I guess that would somewhat relieve the pressure of having to frequently check & adjust prices (since there's no easy centralized access to the cheapest bargain), and also making it harder for bots to do so.
I can remember back in Eve Online, one of the most tedious task which all traders must waste an enormous amount of time doing is "0.01-ing" -- you have to periodically revisit and update your sell orders' prices (usually to 0.01 isk cheaper than your currently cheapest competitor, hence the name). But obviously one person lowering their prices would soon trigger another player to do the same, and then another ... and I highly suspect some people may have even written bots to handle the entire process ...
It's tedious, but if you don't do the same, your items simply won't sell at all after a day or two