Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
Oh, hell no! I hated being spammed with; "So-and-so is inspecting you".
My assumption (and it is just that at this stage) is that this will work essentially the same as it does in Archeage.
If this is the case, without seeing the level of an opponent, you really won't be able to tell the difference between a character at the level cap and a lower level one. Knowing a character has a specific grade of item only tells you how much of a challenge that player may be for their level.
As a piece of information, that is not really significant without knowing what level the character is - since most gear will be crafted it is reasonable to assume that at least most levels of rarity will be available at low levels.
Thing is, it is the level of character that is the one piece of information that is actually the most important for others to know. it is the one piece of information that has material worth.
Exactly.
Well if you are running around and flagging on random people for no reason, maybe you should be at risk of one shootting some lowbie to get corruption?
This won't happen, if you want to take over hunting spot