Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
ON/OFF Toggle option for micro-transactions skins (game design philosophy for Steven)
Yuniel
Member
Intro
Firstly, let me start off by saying that I am extremely passionate about this game, and that I am looking forward having a place in Ashes for many years to come. I commend all of you developers for your creativity, passion and hard work. I am glad to have found a project sharing the same vision and values as I do regarding the mmorpg genre. But... please bear with me.
Body
1) You often talk about old-school gamers, old-school game values and principles, which is exactly why many of us are excited for this game. Back to the roots of mmorpg's. Yet I am extremely scared of micro-transactions ruining this very promising game, as in both immersion and therefore experience. I myself stopped playing WoW, Rift, Lotro, and other games, as soon as micro-transactions appeared and shortly thereafter became normalized.
It's only cosmetics you and others say, but being constantly reminded of the presence of micro-transactions as well as knowing people out there can and are spending real life money to purchase items is by definition immersion breaking. At least for me, and I know many others who share the same view.
2) So what it comes down to, is helping developers making some additional money on top of the monthly subscriptions, right ? Sure I'm all for that. What else does it do, it allows players to purchase additional skins and appearances should they wish to.
But what about those (mostly old-school players such as myself, I assume) that do not wish to interact with any of those elements. Those who believe that all game rewards should be earned by in-game feats only ? Those that do not wish to see weird outfits or any other kind of crazy or even amazing skins solely available through purchase.
3) I am well aware that any equipped and/or visible micro-transaction also serves as publicity, helping promote and making others want to buy said items. Yet, some players have no intentions of ever purchasing cosmetics.
Suggestion
I would like to propose the following option to you developers : make a cosmetic ON/OFF toggle option in the menus
So that those desiring so are able to filter out seeing ALL purchased mount skins, armors, pets, cosmetics worn and used by others throughout the game world. It should be easy to implement. Make it so that option only allows you to see the base skins of everything.
I'm immersing myself in a fantasy game world, I don't want to see or be reminded of any kind of micro-transaction, skin or that someone just shelled out 30 dollars to buy a building appearance or a nine-tails fox mount. Let us opt-out of this by implementing a toggle feature in the menus. Best of both worlds ! Please.
I would be curious to know what you think of this, Steven.
Firstly, let me start off by saying that I am extremely passionate about this game, and that I am looking forward having a place in Ashes for many years to come. I commend all of you developers for your creativity, passion and hard work. I am glad to have found a project sharing the same vision and values as I do regarding the mmorpg genre. But... please bear with me.
Body
1) You often talk about old-school gamers, old-school game values and principles, which is exactly why many of us are excited for this game. Back to the roots of mmorpg's. Yet I am extremely scared of micro-transactions ruining this very promising game, as in both immersion and therefore experience. I myself stopped playing WoW, Rift, Lotro, and other games, as soon as micro-transactions appeared and shortly thereafter became normalized.
It's only cosmetics you and others say, but being constantly reminded of the presence of micro-transactions as well as knowing people out there can and are spending real life money to purchase items is by definition immersion breaking. At least for me, and I know many others who share the same view.
2) So what it comes down to, is helping developers making some additional money on top of the monthly subscriptions, right ? Sure I'm all for that. What else does it do, it allows players to purchase additional skins and appearances should they wish to.
But what about those (mostly old-school players such as myself, I assume) that do not wish to interact with any of those elements. Those who believe that all game rewards should be earned by in-game feats only ? Those that do not wish to see weird outfits or any other kind of crazy or even amazing skins solely available through purchase.
3) I am well aware that any equipped and/or visible micro-transaction also serves as publicity, helping promote and making others want to buy said items. Yet, some players have no intentions of ever purchasing cosmetics.
Suggestion
I would like to propose the following option to you developers : make a cosmetic ON/OFF toggle option in the menus
So that those desiring so are able to filter out seeing ALL purchased mount skins, armors, pets, cosmetics worn and used by others throughout the game world. It should be easy to implement. Make it so that option only allows you to see the base skins of everything.
I'm immersing myself in a fantasy game world, I don't want to see or be reminded of any kind of micro-transaction, skin or that someone just shelled out 30 dollars to buy a building appearance or a nine-tails fox mount. Let us opt-out of this by implementing a toggle feature in the menus. Best of both worlds ! Please.
I would be curious to know what you think of this, Steven.
2
Comments
He said that if people are going to pay money for cosmetics, they should be able to show them off - even at the expense of others who have good reasons to not want to see them (and there are good reasons).
So, this subject is somewhat already decided, even if I completely disagree with the decision made.
Many, if not all cosmetics that can be purchased for cash can be earned in game with a different variation in colors. Skins solely available through purchase may not be common at all.
Steven has talked about being able to turn off cosmetics in the livestreams; and, while I don't remember the exact reasoning he is against it. He would rather people see what players want their characters to be.
Here is some "tin foil hat" good news that is unrelated to the game, but is related to the philosophical argument of "Freedom of expression Vs Freedom of prospective".
When it comes to people being able to express themselves IRL via, clothing style, make-up, ect. We will win the argument in the long term. Things like augmented reality and AI snap-chat filters get more advanced every year. So eventually you will be able to replace all of reality with perspective rules of your choice. This will devaluing everyone's "hard work" when it comes to self expression. If you want to live in a world where everyone dresses in respectable cloths and no one wears make-up you will be free to do so.
Personally I look forward to the day where I don't have to see people in cloths that are way too tight. On the flip side I get to worry about what kind of animal I am when fur-suits look at me, but w/e. #freedom
This is my personal feedback, shared to help the game thrive in its niche.
Players have buffs that indicate both what type and the rarity of the gear.
That is more then enough
I am also on the site of the Cosmetic buyers. I pay for it so other can see it.
In the end , the game will not make everyone happy and thats good.
IF you cant live with that , then its time to move on. I did the same in quit a few games.
You're what's wrong with gaming in 2020, this micro-transaction culture... Why did I even bother writing this post, it's hopeless.
But it's fine if it brings money to IS and i'ts not too crazy visually. You should deal with it, because the option of having ON/OFF seems very bad and unrealistic, everyone that didnt had cosmetics would have it off and viceversa. Just deal with it.
Well the game is not even out yet, so its early to say if anyone should move on or smthng. All i was doing was offering my opinion on the topic. I understand, that some people that bought the cosmetics, want to show off, but with option on/off they dont actually know if they are or not, as they will have option on. So it doesnt really change their perspective of the game too much.
If there is a toggle then yes people would not be sure if their cosmetic is seen.
If they allowed that, i would transmorph my actual gear into the most immersion breaking gear posible and wear my cosmetic over it.
The argument that cosmetics are immersion breaking, while all cosmetics so far look well in place inside the world is a little high stretched.
In the end its an argument of people who bought it to show of the nice cosmetics ans people who dont have the money to spend.
One side is going to win this i put my money on these who will actually spend money on the cosmetic shop.
At least let us hide it so those of us that wish to forget and live in ignorance have the option of doing so.
Like all of you people eating meat, but you probably wouldn't want to see how animals are treated and slaughtered right...
ESO sells cosmetics, and has for a while, that aren't aesthetically abrasive. Maybe there are some, but most of them fit in well. I think that game is an example of this working, albeit they try to take your money around every corner with inflated crafting resources and paid DLC.
If the concern is that players will have things that look neat without any correlation to their accomplishments; well that seems like a sturdier leg to stand on for the moment.
But I do agree in that I'm not interested in seeing somebody in game dressed as something ridiculous like a Christmas Tree or, god help us, rolling through the tundra on a motorcycle or in a car.
Most people are fine with cosmetic skins and don't have a problem with immersion, I don't really care either way tbh.
This isn't a game going back to old school roots for old school gamers to relive their favourite times in MMOs. If it was, this wouldn't be a discussion. WoW classic has reminded me of the value of having good looking gear through effort and this cosmetic store removes that entire element.
Micro-transactions are a plague, even cosmetics only, and even if I was stinky rich I wouldn't buy a single one. It doesn't matter who you are, how rich or why, I don't want to see the skins someone paid for. It wasn't earned in the game world. It's a freaking RPG. Since when is it accepted that a role playing game allows to get out of your role, out of the game world, to buy things with your real life money and bring it inside the game??? ROLE PLAYING GAME allo. By definition, it's wrong.
The fact that we are even having this discussion is additional proof this world we live in is already so far gone, and that people have lost their ways.
Worst case, they could implement a premium feature for having the toggle option idk...
But yeah yeah, I'll just keep quiet and watch events unfold, as many stated before, it's not my company, it's not my game. But seriously, to the devs and game designers, don't use all these ''core values, principles, rpg, old school'' if you can't even fathom the effect micro-transactions can have in RPG's.
Maybe you should re-think some of your ways, and ask yourselves:
- how ''FUN'' is it to see someone with a skin they ''earned'' with real life money
- how ''rewarding'' does it feel to have a skin ''earned'' with real life money
- how fair is it to see someone with a skin they ''earned'' with real life money
- what is the impact of this on character progression, on people's experience both short and long term
- what is the definition of an RPG
So very slowly, that toggle option starts to make a lot of sense
The thing is, if I buy/ earn a cosmetic, I want to show it off. I said earned because you can earn cosmetics. this is something that wont change, because Intrepid needs money and this is the best way. You dont want to have PTW, do you?
https://knightsofember.com/forums/members/winner909098.54
I know the context of an rpg is different, and I totally respect the "immersion breaking" of the cosmetics as a valid argument, but for me, sacrificing a little bit in that area is well worth it if it means a well-funded dev team to produce more and better new content. Let's face it, we as an mmorpg community chew up content faster than ever before, so the more we can get, the better.
A toggle switch for other people's cosmetics seems nice on the surface but if it would significantly reduce the amount of cosmetics people buy then I don't want that option. $$$ for new content>>>controlling how other people appear on your screen.
Lastly if a toggle were to be implemented, here is my half-joke, half-serious proposal for implementation. To unlock the ability to toggle off cosmetics you must complete a long, ardous questline from an npc named morpheus with tons of matrix references along the way. At the end of the questline you gain an ability that lets you "see things as they really are", allowing you to toggle off cosmetics
Yea, it's not about being rewarding, it's about making your character look the way you want.
If you have two people, one with the best gear in the game and another with a cosmetic. Even if they are visually similar, you are not going to see them as the same. You will recognize the work the person in the best set of gear had to put in to get their set.
It's like fake diamonds, just because they look like real ones, doesn't mean they are as valuable.
As far as fairness goes, it's available to everyone. Even if you don't want to buy one, you are still able to.
Unless the only thing you care about is standing still and looking at yourself, it doesn't affect progression as this has no bearing on the power or abilities of your character.
I don't know how the definition of RPG has anything to do with this. If anything, it supports skins as it gives players more visual freedom to express their character.
A big point of buying skins is to be able to design your character the way you want and in MMOs, a big point of designing your character is to be able to show it off in-game. I don't think there should be a toggle for this reason. Giving players this option to customize their appearance and then making it so it's not much more then a client-side change completely cheapens it.
Barely anyone buys cosmetics that only they can see, they buy it coz they want other people to see it too.
Imagine if LoL skins were only visible to yourself. ??? I would've only bought like 10% of the skins that I have.
imo, cosmetics work best when they're otherworldly - coz everyone knows at a glance you didn't earn them. This approach is definitely immersion-breaking though.
I reckon cosmetics that fit into the world don't sell well, and they cause all the confusion between "real and fake diamonds" (for which Steven's icon solution is pretty great). But at this point, It's all speculation.
I don't really care if someone can or cannot see what I'm wearing personally. I like earning pieces of gear to look good but I just as much equally like the concept of buying something nice looking too. Nothing wrong with having multiple outfits that look nice either.
“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.”
― G.K. Chesterton