Hi friends,
New here, have been following for years. Love the content the team has been releasing. After watching this morning's new update, I really wanted to raise a genuine question and see what the community sentiment was. Visually, the game looks amazing, the mechanics and game systems are great. I love the premise and the look, having been an avid ArcheAge player myself. The spell animations, and even most character animations are well developed and grounded.
However, I continually find myself upset - maybe annoyed is a better word - by the weird character movement and apparent lack of physics. I don't understand how a game can be so far into development and not have addressed such a structural issue, the focus appears to have moved way beyond this point. I can't be the only one who finds the character movement rigid, or far from fluid. The way the characters slide against the floor, the fact the top half of the body sometimes appears to be detached from the lower half. As I said earlier, there is a weird lack of physics, there is a weight missing to the characters. Hell, the fact a dwarf can jump six feet in the air is so weird, their animations/physics seem even odder.
I know this may seem like a small thing but I want this game to succeed, and I can't see how a game with poor movement like this could ever survive, it is by far the most core mechanic.
Would appreciate hearing some further thoughts!