Drokk wrote: » So the information we have is rather vague. It's a combination of tab target and action combat. Supposedly players can opt for 75% of one, 25% of the other or some mixture in between. The 'problem' I see is the way in which some abilities evolve as you invest more points in them. Essentially that putting skill points into certain abilities turns them from tab target to action. So let's say I'm someone who wants to slant much more towards tab target, but also invest heavily into fewer abilities rather than having a larger pool of abilities without much investment. Well, that seems to be at odds in how abilities change. Of course maybe not all abilities evolve in that way. Maybe some go the other way (action to tab the deeper you invest in them), maybe there's other ways in which to enhance them besides that one facet. I'm sure the devs have put way more thought into this than I have, but I get a little concerned at the hint that skills inherently change in this manner, as it limits how you can set up your preferred combat style and still spend skill points into the abilities you want. Or I'm being needlessly concerned and misinterpreting what I've heard.
Neurath wrote: » The only issue I keep noticing is how can you have 75% Action and 25% Tab or vice versa, if only 10 Skills can be on the bar? Will one skill be both action and tab or perhaps 50% action and 50% tab.
Drokk wrote: » From my understanding you could have say 10 abilities each with 3 upgrades, or 30 abilities with no upgrades.
Drokk wrote: » So the information we have is rather vague. It's a combination of tab target and action combat.