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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
PvP - Body Parts
daveywavey
Member, Alpha Two
Hi,
This may have been asked before, but I've only just signed up and so haven't come across it yet...!
The videos I've seen detailing the PK / Bounty Hunting aspects of the game look kinda interesting. But it got me wondering how a PK'ed player could know that the bounty hunters they hired actually have got justice on that PKer or not.
And that got me thinking about a previous game I played called Gothador, where when a player killed you, you dropped a "body part" along with your money. So, if I get killed, I might drop Daveywavey's Finger, or Daveywavey's Nose, etc, along with the normal dropped loot. Depending on the player, some of these actually became valuable if they were from an infamous player.
So, in terms of Ashes Of Creation, the PK'ed player would advertise their bounty, and the bounty hunters would deliver the salvaged and time-stamped body part to prove the bounty had been carried out.
You could even have a mini-quest where you have to recreate a skeleton using pieces of different players. Think of the "Gormagon" storyline from the TV show: Bones. The completed skeleton could be a housing decoration, once finished. If you want to complete it, then you have to PK, but you also have to take the inventory hit by having to store the body parts while you complete the skeleton.
Anyway, that's probably enough rambling for now. I look forward to playing with you all.
Thanks
Daveywavey
This may have been asked before, but I've only just signed up and so haven't come across it yet...!
The videos I've seen detailing the PK / Bounty Hunting aspects of the game look kinda interesting. But it got me wondering how a PK'ed player could know that the bounty hunters they hired actually have got justice on that PKer or not.
And that got me thinking about a previous game I played called Gothador, where when a player killed you, you dropped a "body part" along with your money. So, if I get killed, I might drop Daveywavey's Finger, or Daveywavey's Nose, etc, along with the normal dropped loot. Depending on the player, some of these actually became valuable if they were from an infamous player.
So, in terms of Ashes Of Creation, the PK'ed player would advertise their bounty, and the bounty hunters would deliver the salvaged and time-stamped body part to prove the bounty had been carried out.
You could even have a mini-quest where you have to recreate a skeleton using pieces of different players. Think of the "Gormagon" storyline from the TV show: Bones. The completed skeleton could be a housing decoration, once finished. If you want to complete it, then you have to PK, but you also have to take the inventory hit by having to store the body parts while you complete the skeleton.
Anyway, that's probably enough rambling for now. I look forward to playing with you all.
Thanks
Daveywavey
11
Comments
Hahaha, or a full Steven skeleton!
That's probably equippable and for GMs only.
“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.”
― G.K. Chesterton
Was actually a really cool feature because you could mount their heads or bones and showcase them at your house for all to see. It was often funny to kill a PK'er and they would have nothing but body parts in their bag trolling the person who killed them.
There should be some gore in a MMO, it can't all be unicorns and butterflies.
I'm all for this!
How are you going to confirm your kills then? Hmmm?
they would just add them as quest items which should be weight free ....IMO. But you have the choice to pick up the other body parts up or not.
Absolutely, you don't have to take the body part if you don't want it. And if each kill is only dropping the one body part each death, then hopefully it shouldn't fill you up too quickly.
And if you're Bounty Hunting, you're going to be passing it over to the player for the bounty reward anyway, so it's not likely to be in your inventory for long.
Taking the game of "I got your nose" to the next level. I like it.
God, imagine if you could take the body parts and add them as cosmetics to your necromancer summons.
No reason for Ashes to not do something similar
Ah, along the same line, would be nice if Necromancers can summon something from player corpses ...
Doesn't have to be anything complicated / special, a regular zombie / skeleton with the killed player's name will do.
This would be so funny!
See skeletons don't have that problem
I'd imagine Bounty's being a very similar system.
I also like the idea of eating other players (would be a cool vek or ren'kai racial), skinning them (''Tulnar fur coat, locally sourced''), crafting necklaces with teeth/fangs/horns/tusks taken from other players, crafting potions with the blood of other players, etc
It's just that we got a big problem.
Hard to collect much from an enemey who turns into ash when he dies....
Maybe we can snort the ashes of enemy for some speed buff and to craft for longer hours?