Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Class abilities
Civillian
Member, Alpha Two, Early Alpha Two
In Ashes there will be 64 classes and the secondary class will only modify the abilities of the primary class, not extend them. So the 64 classes will also be different in terms of their physical appearance - and that's a good thing!
Nevertheless my question:
What would you think if a single ability from the secondary class (not the Ultimate!) could be used directly by the (main) class?
Nevertheless my question:
What would you think if a single ability from the secondary class (not the Ultimate!) could be used directly by the (main) class?
└╟_¦ | ¦¯╢┐ ... Reputation and Name – history is written by the winners … └╟_¦ | ¦¯╢┐
0
Comments
I'm for them adding skills upon getting a secondary that's limited to that specific class and still requires a hefty investment to even get a couple of them. Something that genuinely makes each class different and makes each person of the same exact class different too. No two Hawkeyes for example should have the exact same playstyle. One could prefer trap laying while the other prefers aiming, while another prefers ranged tab target and heavy hitting crits.
“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.”
― G.K. Chesterton
i think this would be much harder to balance and the devs have enough on their plate already in that regard