Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
First raid/dungeon clear
Hyoga
Member
I think everyone who played mmorpg games before know how guilds racing with each other on who can get first clear of certain dungeon/raid and I think it should be memorized in game by putting names of those who cleared it first on wall in the final boss room
0
Comments
That wall can be hidden and appear after final boss is killed and im talking about hardest difficulty
Well that would imply that there are defined difficulty levels and that there is a hardest difficulty. I don't think the information we have at present is fully fleshed out to know exactly how the scaling will work but my understanding (or my hope anyways) is that it will be more fluid, more of a sliding scale and that there is potentially no limit to how hard it could get (I could be totally wrong on this though, I don't know the back-end of how to scale raid difficulty and what is and isn't plausible). Regardless I don't think that type of record or achievement should really be encouraged with the focus of this game being grounded in it's own systems, not external goals like world firsts, parses etc. I wouldn't mind seeing an extra loot incentive for the first time a new world boss is downed after appearing (like an ensured flying mount drop or something fo the sort) to encourage players to keep changing the nodes in the long run and so that the appearance of a new boss becomes something of a battle between the major guilds of the whole server.
That’s intrepid‘s approach to these kind of achievements.
― Plato