Glorious Alpha Two Testers!
We are in the Alpha Two Phase II testing which will take place 5+ days each week.
Alpha Two testing is scheduled to happen daily until January 13, 2025 at 10PM PT. We will have periods of downtime for hotfixes and daily restarts happening at 2 AM PT for NA realms, and 2 CET for EU realms.
Starting next week, Alpha Two realms are scheduled to be online for 5+ days a week from Thursdays at 10 AM PT to Mondays at 10 PM PT. Alpha Two realms are planned to be down on Tuesdays and Wednesdays, and for daily restarts. Alpha Two realms will also be brought down as updates and fixes are ready.
You can download the game launcher here and we encourage you to join us on our Official Discord Server for the most up to date testing news.
We are in the Alpha Two Phase II testing which will take place 5+ days each week.
Alpha Two testing is scheduled to happen daily until January 13, 2025 at 10PM PT. We will have periods of downtime for hotfixes and daily restarts happening at 2 AM PT for NA realms, and 2 CET for EU realms.
Starting next week, Alpha Two realms are scheduled to be online for 5+ days a week from Thursdays at 10 AM PT to Mondays at 10 PM PT. Alpha Two realms are planned to be down on Tuesdays and Wednesdays, and for daily restarts. Alpha Two realms will also be brought down as updates and fixes are ready.
You can download the game launcher here and we encourage you to join us on our Official Discord Server for the most up to date testing news.
First raid/dungeon clear
Hyoga
Member
I think everyone who played mmorpg games before know how guilds racing with each other on who can get first clear of certain dungeon/raid and I think it should be memorized in game by putting names of those who cleared it first on wall in the final boss room
0
Comments
That wall can be hidden and appear after final boss is killed and im talking about hardest difficulty
Well that would imply that there are defined difficulty levels and that there is a hardest difficulty. I don't think the information we have at present is fully fleshed out to know exactly how the scaling will work but my understanding (or my hope anyways) is that it will be more fluid, more of a sliding scale and that there is potentially no limit to how hard it could get (I could be totally wrong on this though, I don't know the back-end of how to scale raid difficulty and what is and isn't plausible). Regardless I don't think that type of record or achievement should really be encouraged with the focus of this game being grounded in it's own systems, not external goals like world firsts, parses etc. I wouldn't mind seeing an extra loot incentive for the first time a new world boss is downed after appearing (like an ensured flying mount drop or something fo the sort) to encourage players to keep changing the nodes in the long run and so that the appearance of a new boss becomes something of a battle between the major guilds of the whole server.
That’s intrepid‘s approach to these kind of achievements.
― Plato