ashleyyn wrote: » Robots are all mechanized, and there will be no feedback.
Noaani wrote: » ashleyyn wrote: » Robots are all mechanized, and there will be no feedback. This part here is incorrect. Botting scripts are able to pick up on queues from encounters, and act accordingly. This doesn't happen in simple games like WoW, but only because it is not needed - not because it is not possible.
ashleyyn wrote: » Noaani wrote: » ashleyyn wrote: » Robots are all mechanized, and there will be no feedback. This part here is incorrect. Botting scripts are able to pick up on queues from encounters, and act accordingly. This doesn't happen in simple games like WoW, but only because it is not needed - not because it is not possible. Have you never played games? The robots in the studio basically use the mechanism. The simpler the game, the more profitable it will be. The game resources are obtained from the various environments of the game. When you do not take action, the wild area will be There are robots everywhere, but you don't experience the fear of being dominated by robots. Your ignorance and the robots of the studio will not invade. In the new large-scale MMORPG, there must be studio robots as their projects
ashleyyn wrote: » You have not experienced the fear of being dominated by robots in the studio.
Some studio members also cooperate with operators to harm The interests of players, such as NetEase, Tencent, these two big game companies, they are shameful
maouw wrote: » Robots in the studio = scripts/botting
Noaani wrote: » maouw wrote: » Robots in the studio = scripts/botting It is the "in the studio" part that makes no sense to me.
Atama wrote: » Noaani wrote: » maouw wrote: » Robots in the studio = scripts/botting It is the "in the studio" part that makes no sense to me. I believe studio=game, maybe based on the assumption that “Intrepid Studios” means “Intrepid Games”?
Noaani wrote: » My asusmption is that the poster believes game studios are either involved in, or at least complicit in, bots running in their games.
ashleyyn wrote: » Some studio members also cooperate with operators to harm The interests of players
FliP wrote: » Don't they all have the "most advanced anti-botting system", until it gets bypassed.
Nagash wrote: » FliP wrote: » Don't they all have the "most advanced anti-botting system", until it gets bypassed. Everyone has the "best system ever" till its released and everyone kills it
Noaani wrote: » If we are talking about just generic botting, Intrepid have said a while ago that they plan on having one of the most (if not "the" most) sophisticated botting detection systems out there. Needless to say, they didn't go in to any more detail than that. But if just generic botting was the issue the OP had, even with translation issues, the post could have been a whole lot simpler/clearer.
Noaani wrote: » Nagash wrote: » FliP wrote: » Don't they all have the "most advanced anti-botting system", until it gets bypassed. Everyone has the "best system ever" till its released and everyone kills it A lot of games don't put much thought in to it until after the game goes live, meaning any system they add will be tacked on. Very few games have anything like this built in to the game from an early stage.