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Question about self healing/defensive buffs and combatant status

LeiloniLeiloni Member, Alpha Two
edited December 2020 in General Discussion
Let's say I'm a Cleric and I'm green and another player comes by to attack me. If I just stood there self-healing trying to stay alive, but did not attack back, would that keep me green or turn me purple?

Based on what I've read/watched it says only attacking another player would turn you purple. But just imagine a heal-spec player standing around self healing - would that not be an absurd exploit of the system? I say that as someone who typically heals and I'm trying to figure out in my head how this goes. Same for any defensive buffs a tank uses in the same situation.

I understand that if someone is fighting a mob they will need to be using skills without causing them to go purple if they don't want to, but where do we draw the line, here? How much can a solo Cleric just heal spam and ignore attackers before we feel like they're choosing to fight? How do we balance this when a Cleric is fighting a mob while a player is attacking vs not? What if another player or group member decides to kill that mob while the Cleric is self-healing vs a purple?

I don't have the answers but I'd like people's thoughts on how healing/defensive buffs, etc. figure into, or should figure into, the combatant status.

Comments

  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    edited December 2020
    There is 0 reason to make a self healing non combatant player combatant.
    There is 0 reason to make a healer combatant if he/she is also healing a non combatant being atracked by combatants.

    If you cant kill them, come back with more people. Until then, good jump on those pacifists holding their ground.

    Leave it as it is.

    PvE combat has nothing to do with green, purple, red.
  • daveywaveydaveywavey Member, Alpha Two
    Leiloni wrote: »
    But just imagine a heal-spec player standing around self healing - would that not be an absurd exploit of the system?

    It's not absurd at all. If that's how you're specced, then why shouldn't you use your skills to aid you? Remember that some of the Cleric skills also do damage/debuffs, so you'll have to be very careful about which skills you use.
    This link may help you: https://ashesofcreation.wiki/


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  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    edited December 2020
    And frankly, if you cant kill the mob fighting non combatant healer, if they become combatant, the chances are that they will kill you.

    So what exactly are we looking to do here?
  • McShaveMcShave Member, Alpha Two, Early Alpha Two
    edited December 2020
    I think it makes sense that you would flag as combatant only when you intend to attack another player, or heal a combatant. Even if you are just trying to keep yourself alive while waiting for another party member to kill your assailant. I don't think there is any down-side to this, especially since if you die as a non-combatant, your death penalties are worse than if you die as a combatant.

    Also, if a cleric is built in a way that they can outheal a player's damage, they probably won't be doing much damage. They're most likely not out killing mobs and stuff without a party to back them up.
  • FliPFliP Member, Alpha Two
    This is a grey area, in my opinion.

    If you self-heal, you are not attacking the player. However, you are using a skill and the system might consider you a combatant.
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  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    edited December 2020
    If you don't die, they won't gain Corruption.
    So, you could prolong the battle as long as you want...until you run out of mana.
    If/when you die from that attempt at self-healing, you would die green.
    I would probably prefer to just let them kill me as quickly as possible so I can get back to pursuing my game session goals. Should be no worse than dying from a mob attack.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    FliP wrote: »
    This is a grey area, in my opinion.
    If you self-heal, you are not attacking the player. However, you are using a skill and the system might consider you a combatant.
    You have to purposefully attack the pc target in order to flag.
    Self-heals will definitely not cause you to flag.
    Healing a green should not cause a person to flag.

    I think the grey area is a green healing a purple...maybe that's not even possible.

  • WarthWarth Member, Alpha Two
    Dygz wrote: »
    FliP wrote: »
    This is a grey area, in my opinion.
    If you self-heal, you are not attacking the player. However, you are using a skill and the system might consider you a combatant.
    You have to purposefully attack the pc target in order to flag.
    Self-heals will definitely not cause you to flag.
    Healing a green should not cause a person to flag.

    I think the grey area is a green healing a purple...maybe that's not even possible.

    purposely healing purple or red flags you. That was already confirmed.
  • DygzDygz Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Might be similar to the purposeful attack causes PvP flagging.
    I'm told Lineage 2 you had to press and hold Ctrl for a purposeful attack that causes a flag.
    So might be something similar for purposefully healing purple or red.
  • Hi,
    I logged here to ask this specific question and it is already here :)

    IMO it should be the same as Lineage2 mentioned here: I need to 'want to' heal reds or purples so I have to use specific key to target them and make my skills effective on them which makes me purple.

    And of course as a future cleric I want to be able to stall as long as I can to stay green self-healing myself so I can gather my guildies to gank the attacker.

    In Lineage 2 we had people like that that poked you until 10% of health so you either flag or die from mobs so it was always fun to stall as a healer and watch him get killed by guildmates when I called them on ventrillo (uh, good old days:)).

    My point is that self-healing should be not penalized by getting purple as I am not attacking anyone.
  • LudulluLudullu Member, Alpha Two
    I can't really see how this is in any way confusing. Healing is not attacking. Especially when you're healing yourself or another green player. You flag up if you support/heal a purple/red player though, which is helping them with a "crime" so that makes sense too.
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