Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Freehold sharing?
George_Black
Member, Intrepid Pack, Alpha Two
Would it be possible for players to share a freehold?
Deposit items and withdraw, share functions?
Obviously the household would have to remain the same allocated size.
I think it should be an option.
It's easier to defend 1 household with friends than every person having to solo defend their belongings from a roaming band of siege winners.
Why do you think?
Or is it fair to let friends decide between them which friend gets to keep their items every time a node falls?
Very interested to see peoples opinions.
Deposit items and withdraw, share functions?
Obviously the household would have to remain the same allocated size.
I think it should be an option.
It's easier to defend 1 household with friends than every person having to solo defend their belongings from a roaming band of siege winners.
Why do you think?
Or is it fair to let friends decide between them which friend gets to keep their items every time a node falls?
Very interested to see peoples opinions.
0
Comments
I am not sure if multiple players would have enough room to do/grow everything they want on one freehold, but it would be interesting if one freehold among a group of friends was set as storage and was guarded should the node fall, while the rest were just for growing crops and raising animals - nothing expensive stored so no major loss if it is destroyed.
If that is possible, it makes sense to do it.
But there are other professions players can choose to lv up outside of freeholds.
And again to the main point, does ot mske sense for all the defeated citizens to try to solo defend their house?
Would the game be better if freehold was a thing that hand group allowances?
"Access permissions can be set to allow others to access a player's personal storage devices.[18][19]
- Personal storage chests may be set to permit access by family or guild members.[18][20]
...A permissions system will enable an owner to grant access to specific parts of their housing.[23][18][24]
https://ashesofcreation.wiki/Families
To the main point though, it does make sense to concerntrate defense to some more important freeholds, absolutely.
However, I wouldn't necessarily expect that to happen on a node level - if a node loses a siege, it would then be every player for themselves. This sort of thing seems to me to make the most sense among a group of friends, or within a guild.
By the same token, if I have a friend who got a freehold, and is doing little with it because lazy or some other dumb reason, then yeah, I'd love to twist their arm to put in some beet or turnip patches I can harvest to make sure it stays useful (especially if it benefits me, thats free real estate)