Greetings, glorious testers!
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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Game longevity; could this be the game to last?
Hippy Nerdbane
Member
I'm just about 50 now.. Cut my teeth on Meridan 59, then EQ and DAoC; honestly, I've played the latter off and on ever since. Thats like 20+ years in a game.
That got me thinking.. I'm going to be retiring in around 15 years and I know I'm in that awesome generation of gaming pioneers that will be buying our killer gaming rigs on our last day of work (fk the watch, give me a GPU !!) and then I'll be looking to game. Any gardening, traveling, and new hobbies will have to be in game ..
I know the community is a HUGE part of the longevity of a game but do those of you here now think that this is the vehicle to carry us 20 years + ?
Devs? Where do you see us in 10 years? Are we releasing expansions every 18-months to keep everyone enticed?
Sorry if a lot of this has been covered elsewhere.. I'm just trying to bridge the gap between creeping and participating.
Cheers,
Ty
That got me thinking.. I'm going to be retiring in around 15 years and I know I'm in that awesome generation of gaming pioneers that will be buying our killer gaming rigs on our last day of work (fk the watch, give me a GPU !!) and then I'll be looking to game. Any gardening, traveling, and new hobbies will have to be in game ..
I know the community is a HUGE part of the longevity of a game but do those of you here now think that this is the vehicle to carry us 20 years + ?
Devs? Where do you see us in 10 years? Are we releasing expansions every 18-months to keep everyone enticed?
Sorry if a lot of this has been covered elsewhere.. I'm just trying to bridge the gap between creeping and participating.
Cheers,
Ty
6
Comments
It looks like they want to release bigger patches every 3 months. If thats realistic has to be seen in the future. Steven said about a month ago that there are already 3 million registered accounts, with that big of a community the game shouldnt die so easily without major mistakes from interprid.
The problem with other games is them being released too early to actually add any quality to the games outside of graphics, but graphics are the least important part of an MMO. It's great when they are good, but mechanics are too important and that's what a lot of MMO's lack that aren't one of the really good ones.
It depends how many people stay invested in it. How fun the game is. How much content is in the game. How fun the PVP is. How quick bugs are dealt with. Bugs that are detrimental to the enjoyment of the game are not left in for prolonged amounts of time. How fair tagging is compared to every class.
All of which we won't really know until the game has been out for like a year. I hope it stays relevant forever though.
U.S. East
This is my personal feedback, shared to help the game thrive in its niche.
I have the feeling that if Intrepid Studios keeps ownership of the game and is able to stay afloat it will have a long life. If you ever see it sold off, no matter how much sunshine is put out about the deal (this game wouldn't attract a buyer if it wasn't great) I would worry about its future.
Of course it's not even in full Alpha yet so all this is a bit premature...
This is the best possible scenario we could have, a TRUE FAN, with the vision and financial backing to make a game many of us have been looking for years to obtain. With many greedy corperate agendas blocking good idea's intead worried about profitablity and rushing the game.. cough EA and moneygrubbing companies that ran oh say Archeage ..that won't happen here and that's very exciting.
Besides that, there is tons to do. religion, social organization, pve, pvp, trading, exploring the vast open world. I think this game will be great. There is also much room for additional content. expanded map size, new node types, new class types. All sorts of things to add for many many years to come.
Exactly this. So much content will be generated throughout the lifespan of each server assuming not every single person has a truce. In that case, we may not see many new nodes grow into a Metropolis
I think the more important question is, "Will" it be the MMO above all other MMOs? That is of course a question we will not be able to answer for a couple years
So any game can really become that 'special' game for a person, if they choose to make it be.
My father is in his 60's and loves WoW. It's his first MMO ever and that will always likely remain the case. I doubt he'll ever branch out and try different games, because Warcraft will always be "his" game. He's chosen that to be the case, on his own.
Steven Sharif is my James Halliday (Anorak)
“That is not dead which can eternal lie,
And with strange aeons even death may die.”
-HPL
Changes have to be in the spirit for what the game is about so they have to avoid drastic gameplay changes too. I don't mind a little rebalancing here and there, but that's not the same as completely redesigning every class in the game like they did.
You could play Modern WoW and Classic WoW for an hour each and see how drastically different they are. They truly aren't even the same game. So yeah that would be a big thing to watch out for.
I'm all for new classes and races though. I would be careful if you were to try to add advanced classes and things like that though if the game doesn't already use those systems. This game kinda does already by fusing 2 archetypes together. That is a good example of what kind of changes might be too much though.
Changing too much might make your original fans quit and not actually gain you any more players overall.
U.S. East