Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
more information about philosophy in systems and desing in general
QuellJosu
Member
i want to know what is the philosophy behind overall desing and what do you think about elegance in mmorpg. Some of them opt for an hyper-realistic/too much detail kind of desing that end on some mechanics being boring to do or confusing to see.
love what i've seen so far, cheers from Chili.
love what i've seen so far, cheers from Chili.
1
Comments
Teamwork is important. Players cant master all income avenues (blacksmith, hunter, alchemist etc), but only one. You need to buy and sell to other people.
It's not a single player game. If yoy want to experience all content you better be a part of a group, a part of a guild. You do some dmg dealing, some1 else will tank, some1 else will healer, some1 else will support. Thus you will kill monsters hidding in tough locations where good mats and loot away for the strong.
There will be conflicts of interest, either at personal lv or guild lv. There will be unexpected PvP. That is the story of the game. The rise and fall of guilds and players.
The world of each server will be different, because players build towns, and different towns may awaken different raid bosses ir uncover different caves or ruins.