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Alpha 1 and Why It Should Be Purchasable Again

NerdalertNerdalert Member, Alpha One, Alpha Two, Early Alpha Two
Yea yea, I know this topic can arouse strong opinions on both sides of the argument and I understand each point of view. That being said, I'm bored. Very...bored. There is nothing out right now that is interesting, an MMO that makes me want to log in and play. I'm fine with no lifetime subscription or other "early bird" deals coming back out but at least let those of us who are willing to pay for A1 come in. Honestly, I just want to have a goal, to give feedback and to make a better game so that I hopefully never encounter a gaming drought like this again. I would be fine with either a straight up pack upgrade for just Alpha One or a marketplace that is endorsed (and preferably run by) Intrepid where those who put $$ in early but are no longer interested or need the money can sell their access if it's a concern around server stability/population. Covid created a lot of money woes and I refuse to use 3rd party services. It won't happen, but like I said I'm bored and have time to rant on here.

Comments

  • WarthWarth Member, Alpha Two
    tl/dr

    he is bored
  • FuryBladeborneFuryBladeborne Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Steven has said that he will reopen A1 packs if the servers are stable with the current A1 player base and they need to test with more people. Basically, once its good for testing it will reopen.
  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    edited December 2020
    I see no reason why they shouldn't reopen A1 sales if more testers are needed.
    I have a few friends that got very interested in AoC, would love for them to join me. Gatekeeping is petty.
    But if they dont want too, tough luck, wait for A2.
    Just remember that testing isnt playing. If you pledge 500 you do so in order to help.
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Yeah!!! and I want a pony!!!
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    This is my personal feedback, shared to help the game thrive in its niche.
  • Wandering MistWandering Mist Member, Founder, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Ok, so a few things to note here.

    1. The reason why Alpha 1 sales were stopped wasn't because of some kind of exclusivity deal, but simply because they had enough people to test Alpha 1 with. This early in development, the server infrastructure can only manage so many people while remaining stable, and they reached the limit they were comfortable with, so they stopped selling Alpha 1.
    2. With this in mind, if they discover they can handle more people and want more testers, they might open up Alpha 1 sales again, but this is very much an "IF" here.
    3. Alpha 1 isn't really a game per se, and likely won't scratch the itch you are looking for. Early Alpha testing (for any game) involves a ton of sitting around waiting for servers to be fixed, remaking characters over and over because something broke, getting stuck in terrain unable to get out, etc. Also at this point the majority of the systems aren't implemented. Alpha 2 will give you a much better "gaming" experience as the servers will (hopefully) be more stable, and more systems will be implemented into the game.
    4. If Intrepid allowed players to sell Alpha 1 packs it would go against one of their core principles (no pay2win) and even if it was only allowed in a specific place, it would be impossible to moderate. Definitely not a good idea in my opinion.
    5. You can still contribute feedback about what you see and read without playing the game for yourself. Once the NDA is lifted the floodgates will open and there will be a ton of streams and youtube videos and other content about the game which you can review and give your feedback on, so be patient a little longer.

    One final note, mmorpg development is a marathon, not a sprint. It takes a long long time to make a game of this scope to a decent standard. Intrepid are well aware that there are thousands of players who are anxiously waiting for Ashes, which is why they are determined to do this right. We need to all be patient and let the devs do their jobs. Spread the word, be excited, but wait for the right time as well.
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  • AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I see no reason why they shouldn't reopen A1 sales if more testers are needed.

    They aren’t, so /thread.
     
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  • TalentsTalents Member, Intrepid Pack, Alpha Two
    edited December 2020
    If you're bored then there are way better options to spend $500 on to alleviate your boredom than A1. A1 really isn't meant to be played for fun.
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  • daveywaveydaveywavey Member, Alpha Two
    Big Lols!

    "Why Alpha 1 should be purchasable again":
    "Because I missed it, and I'm bored"

    Good one :D:D:D
    This link may help you: https://ashesofcreation.wiki/


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  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    As long as Kickstarter exclusives are kept exclusive then I have no problem
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    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • JahlonJahlon Member, Intrepid Pack, Alpha One, Alpha Two, Early Alpha Two
    So reopening Alpha 1 is a can of worms for Intrepid.

    Sure, their original development timeline let them to believe they would be publishing before 2020, so closing off Alpha 1 sales in August/September 2018 made perfect sense.

    Fast forward 2.25 years and we are only now just entering Alpha, so we clearly have some time to go before launch.

    The community has tripled in size since the decision to close off Alpha 1 sales and as such there is a pile of money to be made from opening up Alpha sales....
    ....but money should not be a primary concern on a project where the core viable product is already fully funded.

    There are people who made a purchase of a pre-order pack they didn't really want the cosmetics from, because there was some verbiage used the last pack sold with A1 access in it, was going to be the last opportunity for buying alpha 1. That is a segment of the population we are basically going to say what to? Tough luck? You bought a pack you didn't really want because it was the last chance for Alpha?

    Before the white-knight brigade jumps on this, make sure you do your research and look at both the stream verbiage and the newsletter verbiage and how they are radically different.

    The argument can be made that more testers is a good thing....
    ...but do you need more testers before you've done any major testing?


    The best and cleanest roadmap for opening Alpha 1 sales again would look something like this:

    1: Continue on with A1 sales being closed
    2: Get through the Feb test and the March test with the current tester pool
    3: Get the data from the those tests and verify server stability
    4: Determine if you need more testers to get the data you need for server stability and infrastructure
    5: Determine if you can even accommodate more testers with the server capability you have
    6: Then make a decision about reopening Alpha 1 sales in April.
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    Make sure to check out Ashes 101
  • NerdalertNerdalert Member, Alpha One, Alpha Two, Early Alpha Two
    edited December 2020
    Good points and I think the roadmap above makes a lot of sense. I was half kidding about a good reason to open up A1 sales would be my own personal boredom but it got the conversation going so that's a win. The point I was trying to make is that there are plenty of us who didn't know about the game in 2018, see tons of potential in it and would pay for the privilege to test early. The MMO genre hasn't been all that great for a good amount of time.

    I have never heard of a for profit company complaining about too much money. If the servers can handle it and they need the data I'm ready to upgrade. If not, I will just stick with A2. I am not advocating for any of the other Kickstarter benefits to come back.

    Is the jump in the number of A1 testers to A2 testers a big one? A2 could be a bit of a mess if participation in A1 is lower than expected. I have no idea on how the first test went and how many 2018 and Kickstarter folks joined in.

    **and by "bit of a mess" I do not mean normal expected Alpha testing issues because this is a "real" Alpha test. I'm talking about Lazypeon coming out with that video, hype increasing by 30 fold and A2 sales going through the roof type of mess.
  • StevenSharifStevenSharif Member, Avatar of the Phoenix, Kickstarter, Alpha Two, Early Alpha Two
    I will give some further insight here.

    One of the main reasons for evaluating the pretests prior to opening up A1 sales again was to see the stability of the multi server selection code, and how our individual server deployments held up. That, along with our world concurrency and individual server performances did indeed hold up to our expectation, and gives me the first green light for consideration of opening future sales. You can expect more info on this during January 👍
  • sarkadosarkado Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I'm not against additional people getting into ALPHA 1, but the argument of I want to help provide feedback is kind of mute to me at the current stage of testing. The majority of "Bugs / Issues" new players getting into the the alpha will most likely have already been addressed or noted for patching at a later point.

    As Steven addressed above at this point in the testing they are more focused on the stability of the server and how it can stand up to people blowing it up with skills, spamming etc.
  • NerdalertNerdalert Member, Alpha One, Alpha Two, Early Alpha Two
    Well...You are one person I can't argue with. Thanks to you and the whole team for making this game possible. Cheers!
  • George_BlackGeorge_Black Member, Intrepid Pack, Alpha Two
    Atama wrote: »
    I see no reason why they shouldn't reopen A1 sales if more testers are needed.

    They aren’t, so /thread.

  • AntVictusAntVictus Member, Alpha One, Alpha Two, Early Alpha Two
    Atama wrote: »
    I see no reason why they shouldn't reopen A1 sales if more testers are needed.

    They aren’t, so /thread.

    God I hope not. We don't need that can of worms.
  • BlightEmpireBlightEmpire Member, Alpha One, Alpha Two, Early Alpha Two
    I can sympathize with both sides. But as someone who has only recently discovered ashes of creation i regret not being able to buy into the alpha and learn about the game from the get go. I have bought into multiple game alpha's in the past found a few bugs but ultimately id be lying if i said it wasnt mostly cause im dieing to play it and the alpha helps me learn the basics for launch day.

    In summary Yea i wanna get into the alpha but not sure if we all should.... the conundrums of life...
  • VhaeyneVhaeyne Member, Alpha One, Alpha Two, Early Alpha Two
    Things sound really positive right now for A1 sales then. Which is exciting. I gladly pay for the pain of alpha1 to be able to watch the game mature into a fine MMO.
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    This is my personal feedback, shared to help the game thrive in its niche.
  • akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Cumulatively, Alpha 1 is about a month and a half of total game time, with a few days already expended.
    It is quite a premium privilege to play and good luck to those that invested.

    Although Alpha 2 is targeted to be persistent, it does not appear to have a date at the moment, so there might be a bit of a wait.

    If you have not already got A1 access, then I would shoot for Alpha 2 if you felt it was a must to be involved.

    In my case, I recall watching the pre-release clips from ESO before it went live and there is one thing that always stuck from what one of the playtesters remarked. They stated that after playing the game in alpha / beta for so long during testing that they felt burned out and that they had had enough by the time ESO was actually going to release. They said they would probably only play a little once live. It was sad to hear at the time.

    I hope what ever players do get to test does not result in the same and that there is still a considerable amount to discover that does not get pre-played.

  • akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Just looked up the cost uplift to do so and the amount was worth it to me! Not such an increase if already a kickstarter backer. Now looking forward to Alpha 2.
  • NagashNagash Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I wonder if the price will also be $500 like the others
    nJ0vUSm.gif

    The dead do not squabble as this land’s rulers do. The dead have no desires, petty jealousies or ambitions. A world of the dead is a world at peace
  • maouwmaouw Member, Alpha One, Alpha Two, Early Alpha Two
    Nagash wrote: »
    I wonder if the price will also be $500 like the others

    more.
    $501.

    $1 early bird discount.
    I wish I were deep and tragic
  • daveywaveydaveywavey Member, Alpha Two
    maouw wrote: »
    Nagash wrote: »
    I wonder if the price will also be $500 like the others

    more.
    $501.

    $1 early bird discount.

    Plus a small discount for having missed the first testing stage.

    So, $500 in total.
    This link may help you: https://ashesofcreation.wiki/


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  • HartwellHartwell Member, Leader of Men, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    I believe it would be better to select people in the A2 bracket to join into A1 than to sell access. It's easier to drip players into the testing, is easier to take away access if less players are needed, is easier to provide limited quantities of without people refreshing some store page to grab before sales close, and doesn't involve money directly. People who do not have A2 yet might then just jump into an A2 pack instead of waiting for some A1 pack.
  • AntVictusAntVictus Member, Alpha One, Alpha Two, Early Alpha Two
    Hartwell wrote: »
    I believe it would be better to select people in the A2 bracket to join into A1 than to sell access. It's easier to drip players into the testing, is easier to take away access if less players are needed, is easier to provide limited quantities of without people refreshing some store page to grab before sales close, and doesn't involve money directly. People who do not have A2 yet might then just jump into an A2 pack instead of waiting for some A1 pack.

    I agree with this.
  • akabearakabear Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    To upgrade from previous kickstarter package to A2 access cost me $50... quite reasonable.
  • KenpachiKenpachi Member, Alpha One, Alpha Two, Early Alpha Two
    edited December 2020
    If they need more people to get into Alpha 1 to test the servers, they should put all the voyager+ packs into a drawing, then a certain amount of people get selected to get in. otherwise, give the people who bought packs at a certain $ amount keys. If they need more people to test, reward the ones who bought the $375 packs.

    EDIT: Sadly didn't read everyone's response and I just noticed others with the same idea. Props!
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  • Warth wrote: »
    tl/dr

    he is bored

    To be fair, so am I.
  • Vhaeyne wrote: »
    Yeah!!! and I want a pony!!!

    You know you can buy one of those. But they cost a lot and require a lot of maintenance.
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