Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
Do you have a quote that you won't be able to buy multiple real estates in the same node?
Then there is a monthly timer i think when the siege will happen. Then there is the thing that it may fail because not everyone will want to start over just to get that specific node type elsewhere.
And by the way, you don't see the outlines of the nodes on the map.
Node types are fixed and they do not change, so spamming sieges on the same 1 won't work.
You will need to go around like a headless chicken spam leveling different small zones 1 afte the other so you see what node it will be. Level it up to 3, gather resources for a siege, do a siege, maybe win it, maybe not and then move to another area to check the next node.
This above scenario happening is not going to happen.. Ever. Because by the time you check 5-10 nodes, the other half of the server already has a level 6 metropolis, people have freeholds with shit and crafting and mounts. All the real-estate is taken and you are basically so fallen behind it's funny.
Also, if my some miracle you manage to map every single node on the map for it's type.. Boom, they give the system a new random seed and you have to do it again.
It's the very very first part of the "Player Housing" section on the wiki:
"Player housing comes in the form of Static housing, Apartments and Freeholds.[4]
A player may own up to 1 of each type of housing simultaneously.[5] Static housing and Apartments are one per server; Freeholds are one per account."
https://ashesofcreation.wiki/Player_housing
Have a good read of the wiki. It's got a lot of good info in it.
Why would they bother wasting the resource to do that? Pointless effort for no reward. They have better things to do.
Thanks, it's been a while since i read anything Ashes related so the details are a bit of a blur.
Why would who bother wasting resources to do what? You mean intrepid changing the random seed of the system to shuffle the nodes? You don't really waste resources. It's done in 5 minutes literally in any programming language to generate a sequence of random numbers, storing it in a variable and passing it to the system class/classes.
Nodes are STATIC they never change and are the same across all servers. There is NO randomness to the placement or type. IS will place the nodes where it is most fitting. The thing that changes is how those nodes develop with player interaction.
From the wiki:
Dude.. I know.. But if they wanted to switch up which node is what type it's really easy to do so. If you are so concerned about metas and shit around nodes.
You are assuming all node layouts will be easily interchangable.
That isn't a great assumption to be making.
You can’t get a monster PhD without picking up a few skills along the way I guess.