vs631 wrote: » At what point will we know what type of nodes we are leveling?
vs631 wrote: » This way the airships are always used and not having wasted developer time.
vs631 wrote: » I think that each metropolis should have minor benefits of the other types while giving a major bonus to its specific type.
Ravudha wrote: » vs631 wrote: » This way the airships are always used and not having wasted developer time. Yeah it's a bit of a change where players might not experience some of the content based on their choices, but it seems to be something the developers have willingly accepted as a worthwhile price for giving players that level of choice. I think the intention is when players realise they haven't experienced certain content, it might motivate them to shake things up, like siege a divine metropolis and build their scientific one, so it's kind of works in that sense - creating new goals for players and making the world more dynamic.