Vhaeyne wrote: » No, that is something that would be to easy to exploit. You are basically incentivizing hardcore players to at a minimum multi-box to have complete control and benefit from effects like this. If you are skeptical of this than look no further than L2, where it was common to see someone level. A main, a buffer, and a crafter. On three different accounts. This is already going to happen to some extent, but your idea would amplify it.I did not know AoC was allowing multibox or multiclient You are also missing out on a larger design goal that intrepid has stated is important to them. Which is incentivizing people to participate in all of the playstyles the game has to offer. Instead of having people that only PvP or PvE, they hope to get people participating in everything.Can you direct me to these incentives? Your idea comes from the right place, but it would not be good for AOC. Intrepid seems to have a unified player base as a major design goal. The best advise I can give you is, when the game goes live. Don't expect to be able to avoid any content.
Haemosu wrote: » I think requiring players to adhere to a "you must do this in order to play this game" could limit playerbase IF that is THEIR position, and maybe it is, i dont know and am not criticizing it to a large extent
Haemosu wrote: » Can you direct me to these incentives?