Zexo wrote: » Below is a description of Steven and Jeffrey's thoughts on the 8 classes and augments.'Even though augments do radically change the way your active skills provide you abilities, there's still a primary focus on the base archetype itself and not the 64 whole classes.' – Steven Sharif'We're not really talking about 64 true classes, we're talking about eight classes with 64 variants... There isn't as much variance between the 64 classes as you might expect. It's not like there are you know 64 different versions of... radically different classes.' – Jeffrey Bard I found this interesting because after seeing the image of all 64 classes, I thought there would be 64 different classes that would be available. However, this cleared my worries as 8 classes that are slightly different between each variant would still be interesting in terms of combat. My main question is regarding what Steven also mentioned below:'Certain archetypes are capable of moving the gap between their counterpart per-se. If I am a Tank archetype and a Mage is my counter, I can take a Mage secondary and kind of bridge the divide slightly; and then move my identity that direction ever so slightly.' – Steven Sharif My main question from this is will players who choose for example, starting as a mage and then choosing mage again at level 25 be held back against players who have a mix of 2 different classes? Any information on this would be nice as I couldn't seem to find anything myself. Thanks!
Zexo wrote: » My main question from this is will players who choose for example, starting as a mage and then choosing mage again at level 25 be held back against players who have a mix of 2 different classes?
Zexo wrote: » My main question from this is will players who choose for example, starting as a mage and then choosing mage again at level 25 be held back against players who have a mix of 2 different classes? Any information on this would be nice as I couldn't seem to find anything myself. Thanks!
Noaani wrote: » Zexo wrote: » My main question from this is will players who choose for example, starting as a mage and then choosing mage again at level 25 be held back against players who have a mix of 2 different classes? Any information on this would be nice as I couldn't seem to find anything myself. Thanks! As others have said, we really don't know. One thing I can say I am 99.9% sure on though, is that the players that will be at the most disadvantage are players that are unwilling to alter their secondary class to suit the situation.