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Piracy

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    I played Sea of Thieves in Beta. It was very entertaining at the time and had some great naval battles. I had too much going on to invest in the game when it came out though.

    I'm curious how naval combat would work without gun powder? Will there be cannons in game that are powered by magic? Otherwise it will be a very different type of naval combat for sure.
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    Frostshot wrote: »
    I played Sea of Thieves in Beta. It was very entertaining at the time and had some great naval battles. I had too much going on to invest in the game when it came out though.

    I'm curious how naval combat would work without gun powder? Will there be cannons in game that are powered by magic? Otherwise it will be a very different type of naval combat for sure.

    They made mention of magic based weaponry
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    MowabyMowaby Member, Alpha One, Adventurer
    Merek wrote: »
    Mowaby wrote: »
    Merek wrote: »
    With the ability to pull a mount out of your ass at whim, being attacked in general doesn't worry me. Attack me on my ship and I'll just pull a flying mount out and fly away, lol.

    So you will be one of the 10-20 people on your server with a flying mount?

    If that's still the case, I'll just pull some aquatic mount out and speed away. No need to worry about being attacked when I have a getaway vehicle in my back pocket at all times.

    Because no one else can have a swimming mount?
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    Mowaby wrote: »
    Merek wrote: »
    Mowaby wrote: »
    Merek wrote: »
    With the ability to pull a mount out of your ass at whim, being attacked in general doesn't worry me. Attack me on my ship and I'll just pull a flying mount out and fly away, lol.

    So you will be one of the 10-20 people on your server with a flying mount?

    If that's still the case, I'll just pull some aquatic mount out and speed away. No need to worry about being attacked when I have a getaway vehicle in my back pocket at all times.

    Because no one else can have a swimming mount?

    Well the most logical way to deal with aquatic mounts is to have a daze mechanic or at alternatively a ton of scary crap in the water that slows, pulls, and is generally dangerous to aggro. Then you have boats where sea creatures, aside from big stuff like megalodons or krakens, will not even aggro as long as you stay on it. I think that would be a decent way to tackle the differences between the two.
    5000x1000px_sathrago_commission_ravenjuu_1.jpg?ex=665ce6c0&is=665b9540&hm=1fa03cbbd9ea4d641eaf4ca6f133d013d392b1968d6ca9add7d433259c509d09&
    Commissioned at https://fiverr.com/ravenjuu
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    AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One
    Here is what we know about naval content so far:

    https://ashes101.com/naval

    https://ashesofcreation.wiki/Naval

    So we know some things but not a lot. It’s promising though.
     
    Hhak63P.png
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    xydrassialxydrassial Member, Braver of Worlds, Kickstarter, Alpha One
    Ninjas>Pirates
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    AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One
    Swipar wrote: »
    Ninjas>Pirates

    You can be a ninja and a pirate in AoC.
     
    Hhak63P.png
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    Sathrago wrote: »
    Mowaby wrote: »
    Merek wrote: »
    Mowaby wrote: »
    Merek wrote: »
    With the ability to pull a mount out of your ass at whim, being attacked in general doesn't worry me. Attack me on my ship and I'll just pull a flying mount out and fly away, lol.

    So you will be one of the 10-20 people on your server with a flying mount?

    If that's still the case, I'll just pull some aquatic mount out and speed away. No need to worry about being attacked when I have a getaway vehicle in my back pocket at all times.

    Because no one else can have a swimming mount?

    Well the most logical way to deal with aquatic mounts is to have a daze mechanic or at alternatively a ton of scary crap in the water that slows, pulls, and is generally dangerous to aggro. Then you have boats where sea creatures, aside from big stuff like megalodons or krakens, will not even aggro as long as you stay on it. I think that would be a decent way to tackle the differences between the two.
    I don't necessarily like that idea, filling the ocean with a load of throwaway, strong mobs just so people can't explore is what they did in ArcheAge, it was really boring. Boss mobs are fine, I'd definitely like to see some, but don't spam unkillable jellyfish everywhere just because you don't want people swimming.
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    Atama wrote: »
    Swipar wrote: »
    Ninjas>Pirates

    You can be a ninja and a pirate in AoC.

    A ninjate?
    This link may help you: https://ashesofcreation.wiki/
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    SongcallerSongcaller Member, Alpha One, Adventurer
    Pirate Ninja:
    633269_ebarranco_pirate-ninja.png?f1534472372
    2a3b8ichz0pd.gif
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    AtamaAtama Member, Braver of Worlds, Kickstarter, Alpha One
    daveywavey wrote: »
    Atama wrote: »
    Swipar wrote: »
    Ninjas>Pirates

    You can be a ninja and a pirate in AoC.

    A ninjate?

    I prefer to call them “Ninjarrrrr”.
     
    Hhak63P.png
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