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Check out Alpha Two Announcements here to see the latest news on Alpha Two.
Check out general Announcements here to see the latest news on Ashes of Creation & Intrepid Studios.
To get the quickest updates regarding Alpha Two, connect your Discord and Intrepid accounts here.
Secret skills?
Trikyfizzz
Member
Has there been any mention of any secret skills getting inputted into the game? Or is that stuff still under NDA?
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Comments
Don't think this will be a thing but I like the idea. Guild Wars had a skill capture ability that allowed you to capture unique skills from boss.
Your ranking in a Social Organization can unlock augments
What may be a thing though are the Legendary Unique pieces of equipment (1 per server) potentially having active abilities attached to them.
I'm so ready for the wars fought over My Precious
The thing is, it's a feature written into a show about a fictional MMO that was put in because it seemed cool for the story. It's not something that actual MMOs do, nor would it make sense to include it or be of any benefit.
The closest I can think of to "secret" skills was when Star Wars Galaxies originally gave players the ability to become Force Sensitive and eventually become Jedi. They originally made the process secret (until people figured out how it worked and learned it was a combination of a soul-crushing grind and total random chance) but even that didn't work like the anime shows portray it.
Basically, no, this isn't a thing in any game nor should it be. It won't be in Ashes for sure.
Bofuri on Hulu is another good one. They could get special abilities by doing stuff or just completing a quest in an unusual way.
I think it could fit to make a one off ability. Maybe find a book or something and only put a hundred or so possible per server. Only one allowed per toon with several different types. Nothing game breaking like a God skill.
Now, something like the ability to transform your body - permanently or temporarily - via Corruption to look like the Ancients might be a really cool secret ability, though.
Yours truly has also always found the process of "reverse-summoning" and "gate" magics to be of-interest. There's supposed to be very little quick-travel in AoC - but that's not to say that perhaps there couldn't be some kind of hidden rating-system for the server's somehow-determined top Summoners to where they could portal themselves to somewhere they've set up some kind of self-summoning point, for example!
I'd like to see what shenanigans players could pull off if summoners could open 2 portals that link together. Nothing big, more like: sneaking behind enemy lines to open a portal behind the walls of a seige to breach the defenses of the unwary.
Or tricking an enemy to enter a portal leading straight into a trap/ambush.
Maybe an augment that lets you corrupt a portal, damaging anyone who uses it.
It would have to be time and distance limited though - even then, it's likely to create a whole lot of headaches when players find exploits to get past things they shouldn't be able to.