Sythodeus Zephyrus wrote: » Let us hope it's not gonna be another Fallout 76, No Man's Sky or Cyberpunk 2077 flop!
Noaani wrote: » Sythodeus Zephyrus wrote: » Let us hope it's not gonna be another Fallout 76, No Man's Sky or Cyberpunk 2077 flop! No Mans' Sky is an ok game now. The problem that game had (or one of them) was that people formed expectations of it, and held on to them even when they were told that is not what the game was. The number of people that fired the game up on day one expecting to be able to play with friends, despite being told directly that they won't be able to, was disturbing. Ashes hype is going to cause this same issue, at least to a degree. We already have people coming on to these forums every few weeks from Reddit or Discord, with completely incorrect assumptions about how the game will be. If there are people coming here with those thoughts, there are ten or a hundred times more that aren't coming here, meaning there are that many people out there with an incorrect assumption about what this game will be.
Sythodeus Zephyrus wrote: » Yes, very much so.
Khronus wrote: » Peoples expectations of that game were valid because sony promoted the shit out of it falsely.
Noaani wrote: » Khronus wrote: » Peoples expectations of that game were valid because sony promoted the shit out of it falsely. Key point there. Sony misrepresented the game, I totally agree. The actual developers of the game were trying to tell people that Sony had it wrong. Also, I would be very surprised if you met the developer of the game. I wouldn't be surprised if you met someone in marketing or PR from Sony, but Hello Games only had 20-something staff, and 6 months before release all 20-something of them were well and truely in crunch mode. Their family would hardly have even seen them in that time. I can't even count the number of times I saw comments or posts from Sean Murray specifically, but also others from Hello Games, doing their best to temper expectations, saying that some of the features talked about in the past will be in the game, just not at release. The fact that someone on Reddit compiled a list of all game features they had talked about - and totally omitted to include whether the plan was to have them at launch or not - was probably the single most dishonest destructive thing I have seen a game community do to a game. Basically, they were in an interview (which is not a part of the games advertising - see the AMA in the UK there), and they were talking about features they would like the game to eventually have, and people (including Sony) took that to mean features the game will have at launch. I listened to the developers. I bought No Man's Sky on day 1. It was exactly the game I was expecting it to be. If others had other expectations, then they were obviously listening to the wrong people.
Wandering Mist wrote: » Noaani wrote: » Khronus wrote: » Peoples expectations of that game were valid because sony promoted the shit out of it falsely. Key point there. Sony misrepresented the game, I totally agree. The actual developers of the game were trying to tell people that Sony had it wrong. Also, I would be very surprised if you met the developer of the game. I wouldn't be surprised if you met someone in marketing or PR from Sony, but Hello Games only had 20-something staff, and 6 months before release all 20-something of them were well and truely in crunch mode. Their family would hardly have even seen them in that time. I can't even count the number of times I saw comments or posts from Sean Murray specifically, but also others from Hello Games, doing their best to temper expectations, saying that some of the features talked about in the past will be in the game, just not at release. The fact that someone on Reddit compiled a list of all game features they had talked about - and totally omitted to include whether the plan was to have them at launch or not - was probably the single most dishonest destructive thing I have seen a game community do to a game. Basically, they were in an interview (which is not a part of the games advertising - see the AMA in the UK there), and they were talking about features they would like the game to eventually have, and people (including Sony) took that to mean features the game will have at launch. I listened to the developers. I bought No Man's Sky on day 1. It was exactly the game I was expecting it to be. If others had other expectations, then they were obviously listening to the wrong people. I disagree personally. Sean Murray was given plenty of opportunity to say that there was no true multiplayer aspect in No Man's Sky, and he either lied, gave some vague marketing BS or just didn't answer the question at all.
If you're thinking, “Okay, okay, I understand all of that, Sean, but let's say all my friends want to go and play together.” That's not what this is about.
Wandering Mist wrote: » On the other hand we have our dear old friends at Activision-Blizzard who got boo'ed off the stage at their own event when they announced Diablo Immortal, and yet still insist of releasing the "game".....
Atama wrote: » Wandering Mist wrote: » On the other hand we have our dear old friends at Activision-Blizzard who got boo'ed off the stage at their own event when they announced Diablo Immortal, and yet still insist of releasing the "game"..... Just wait until Steven announces in a livestream that Ashes of Creation will now be a F2P mobile game funded by microstransactions.